Pyasge

Latest version: v2.0.0

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2.0.0

Moving to 2.0.0 due to general stability in the wild. Whilst performance still needs further optimisations
the engine has been stable under use and the features implemented are working as intended.

* Upgraded to ASGE v3.2.0 [fffe04f_] (`69f1dc1 <https://github.com/HuxyUK/pyasge/commit/69f1dc1f1d75148c9ba052c5bbb0943adde05335>`__)
* Bumped ASGE version [c9f1012_] (`126fb00 <https://github.com/HuxyUK/pyasge/commit/e7f01fc0e2081c9a6c6fd16c4c9b9ba6b8be32f4>`__)
* Support for GamePad lists(`4ad2c28 <https://github.com/HuxyUK/pyasge/commit/4ad2c28e80fa0f5454b1bcaf66d77a196314fd48>`__)

.. _fffe04f: https://github.com/HuxyUK/ASGE/commit/fffe04fda5542b4d06d6398e38cfe02c8f6ab1c6

**Known Issues**

- Generating SDFs for font faces can be slow.
- Rendering large numbers of sprites i.e. many thousands can bottleneck the CPU. This appears to be the cost
of "casting" them back to the correct types in the C++ library.

....

2.0.0a2

---------------

:Date: Jan 17, 2022

* Added support for loading font atlases directly from the file system.

**Notes**
Pleas see previous notes on alpha1 regarding compatibility.

....

2.0.0a1

---------------

:Date: Jan 14, 2022

**Notes**
A pre-release version of the upcoming 2.0.0 release. There have been a
significant number of improvements and features added to ASGE including
support for proper viewport scaling, SDF font rendering and a new Tile
data structure. Due to the wide spread changes a pre-release cycle is
being used.

*Some of the changes have broken API compatibility so users upgrading
should expect some minor issues that would need resolving.*

....

1.1.0

---------------

:Date: Nov 17, 2021

* Bumped ASGE version [620596b_] (`7b773c1 <https://github.com/HuxyUK/pyasge/commit/7b773c196b7fcc66c4ada3b8d7350518439ad080>`__)
* Added a new function to calculate Y bounds for text (`bdb3a54 <https://github.com/HuxyUK/pyasge/commit/bdb3a546c6bb9951b3f0e0269b225638ecb1a2ac>`__)

**Notes**

* Attempts to fix the font bounds calculations again. However, existing fonts may now render smaller.
The solution to this is to simply increase the imported size of the font.
* Mipmaps have been enabled for font rendering in ASGE

.. _620596b: https://github.com/HuxyUK/ASGE/commit/620596bce52b284d488fb887b7febb51ec559712

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1.0.3

---------------

:Date: Oct 1, 2021

* Bumped ASGE version [435d35d_] (`f7269f4 <https://github.com/HuxyUK/pyasge/commit/f7269f44e1e90ea75a5987b015d5cd2d4a881016>`__)

.. _435d35d: https://github.com/HuxyUK/ASGE/commit/9d42f9bd075af0a86b2e3cc1f28a8eda04050422

....

1.0.1

---------------

:Date: Oct 17, 2021


* Bumped ASGE version [85fd4e2_] (`4688242 <https://github.com/HuxyUK/pyasge/commit/46882428d29b3c50b779599d34b86d65d00ebaca>`__)

.. _85fd4e2: https://github.com/HuxyUK/ASGE/commit/85fd4e205410653164d50bdb3b3b936fab0a0620

....

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