This release introduces the ability to retrieve player leaderboards.
Other changes/fixes: - Fixed "eof" indicator (`\x00`) not being removed from stats response - Added handling for single packet stats responses - Expose stats key constants to code outside of package
0.1.6
This release introduces user lookup by their id in addition to the existing ability to look a user up by their name.
0.1.5
This release introduces full support for PS3 as well as the ability to look up personas/users across all platforms.
Other changes: - Switched to username-based login (instead of login based on email)
0.1.4
- Fixed `RuntimeWarning: coroutine 'AsyncConnection.close' was never awaited` warning caused by `__del__` handler in AsyncConnection - Allow default client to be used as context handler - Expose async classes via \_\_init\_\_.py
0.1.3
This release introduces an asyncio-based version of the Client and Connection for use in async Python projects.
Other changes/improvements: - Fix close handler in Connection class - Update buffer size used by FESL - Move common code to (static) helper methods
0.1.2
Allow clients to manually control execution of connection initialization steps. This feature should only be required in rare cases in which the client instance is being reused but the underlying connection has already been closed (AWS Lambda behaves this way).