* updated evermizer to 0.42.0 * adds footknight * cleanup * see [commits](https://github.com/black-sliver/evermizer/compare/ce96f05968c2dd01daa050eeff73a9075ec5c4ea..93678678c1f42e2687788763f7afbe88641a7e79) for a complete list * add location difficulty to location objects
0.41.3
* allow randomizing energy core * add energy core fragments (turn in at Prof. Ruffleberg) * rename some items to avoid confusion * differentiate between progression and useful
0.41.2
* Fix missing multiworld items when dying before saving, see https://github.com/black-sliver/evermizer/commit/a7a321542754d4f803e35348a80ec48524505630
0.41.1
* Add traps * Add death link support
0.41.0
* Update to upstream v041 * fixes two softlocks * invers meaning of "Short boss rush" and "Shorter dialogs" flags f, 9 * see https://github.com/black-sliver/evermizer/blob/e63b27f44af184893bb3cb1f4972d4ad2196346b/changelog.txt
0.40.0
* Better error handling * Update to upstream v040 * mostly balancing and clean-up * see https://github.com/black-sliver/evermizer/blob/d8a86d25aae8c13047a05122cbe77a84dbad1e93/changelog.txt