Fixed the auth / 2-step-join brute force, can be disabled
added functions:
auth_brute() (this is auto used on the join function if auth_brute_force is set to True)
auth_answer(sequence) (the sequence can be anything as long as it can be turned into a list)
added new joined result {"Result":False,"Reason":"Game Locked"} (this happens when trying to join the game but its locked)
added the "auth_login" listener function for once the auth is completed and the bot has joined, returns True
updated documentation and readme to current release