Raspberryjammod

Latest version: v0.92.1

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0.86

- fix bug when player dies and respawns during script

0.85

- support 1.11
- OpenSCAD export from vehicle script

0.82.2

- cleanup build scripts and add some Linux compatibility
- fix postToChat() in mcpi/minecraft.py

0.82

- player.getNameAndUUID() and entity.getNameAndUUID(id) functions added to mod and python framework
- api.supports(commandname) and api.version() functions added to mod
- world.setting(nametags_visible, value) function added to mod (untested, needs standalone)
- fix problem when chat.post() text has embedded newline
- added a sample script for creating a book
- world-immutability now by default applies only to the player using the script (this keeps one person's script from screwing up others)
- removed the pause option (this also keeps one person's script from screwing up others)

0.81

0.80

Mod:
- changed passwords.dat filename to raspberryjammod_passwords.dat [1.9+]
- added raspberryjammod_permissions.dat control file to protect selected areas of the map [alpha quality; designed for servers] [1.9+]
- added options to disable in-wall and fall damage [1.9+]

Scripts:
- added a lot of block names to mcpi/block.py, supporting most blocks through Minecraft 1.10.2
- deprecated mc.py and mcturtle.py in favor of mine.py and mineturtle.py, which are the same as except blocks are referred to as block.BLOCKNAME instead of BLOCKNAME
- added RGBA and material data availability to Block structure; the RGB data is typically an average RGB value of a side-face; the alpha is mostly made up; the material data is made to support Visual Python
- added dithering and color rendering utilities; see earth.py and dither.py for examples on how to use; these are designed to use blocks from 1.10.2
- added support for running many scripts in Visual Python _without_ Minecraft [alpha quality]; on Linux/OSX/Cygwin, after installing Visual Python, you can do:
MCPI_VPYTHON=1 python scriptname.py
On Windows, you can do:
set MCPI_VPYTHON=1
python scriptname.py

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