Siegeapi

Latest version: v6.3.4

Safety actively analyzes 681881 Python packages for vulnerabilities to keep your Python projects secure.

Scan your dependencies

Page 4 of 8

4.1.4

Weapons hotfix

9 - WeaponsGameMode had incorrectly typed method `_get_weapons_list` causing crashes on older Python versions

4.1.3

Trends 👏 👏

Had to rework them because Ubisoft changed the data they are sending..

Docs: https://github.com/CNDRD/siegeapi/wiki/Trends-V4

4.0.0

Changed operators `.armor` to `.speed` & `.year_introduced` to `.season_introduced`
They still hold the same information, name just reflects it better now
https://github.com/CNDRD/siegeapi/wiki/Operators-V4

Removed *Gamemodes* since Ubi did too..

Added a role layer to weapons
https://github.com/CNDRD/siegeapi/wiki/Weapons-V4

Other than these three, all other changes have thankfully been only internal 🙏 🙏 🙏
You can see everything changed in 6

3.0.2

fix rank bugs when rank data is missing

3.0.0

Seasonal Stats rework
Added new `.load_skill_records(seasons: list[int], boards: list[str], regions: list[str])` method
All attributes default to values that return the most data (all seasons, regions and boards)

`global` value is not `None` after season **Y5S2** _(Steel Wave)_

`Player.ranks`, `Player.casuals`, `Player.newcomers`, `Player.events` & `Player.deathmatch`
now all look like this:
py
Assuming we only loaded these two seasons (seasons=[6,25])
ranks = {
6: {
"emea": 'Rank object',
"apac": None,
"ncsa": None,
"global": None,
},
25: {
"emea": 'Rank object',
"apac": 'Rank object',
"ncsa": 'Rank object',
"global": 'Rank object',
}
}

2.2.1

I did the funny with the regex that was testing the date and it broke today 🤡

Page 4 of 8

© 2024 Safety CLI Cybersecurity Inc. All Rights Reserved.