* Added possibility to "remote control" in multiplayer games
* Done via "manual_torille.py", where human player must manually
launch the script in Toribash, which then connects to the remote
controller
* Refactoring code to avoid one huge file
* Added match length, current frame and frames next turn to state
* Added possibility to change game mod
* Fixed off-by-one error with turnframes which prevented from using turnframes=1
* Updated pypi-package to use Toribash 5.4