Viser

Latest version: v0.2.23

Safety actively analyzes 701533 Python packages for vulnerabilities to keep your Python projects secure.

Scan your dependencies

Page 4 of 13

0.2.5

What's Changed
* fix builtins module by ojh6404 in https://github.com/nerfstudio-project/viser/pull/276

New Contributors
* ojh6404 made their first contribution in https://github.com/nerfstudio-project/viser/pull/276

**Full Changelog**: https://github.com/nerfstudio-project/viser/compare/v0.2.4...v0.2.5

0.2.4

What's Changed
* Make 'gdown' an example group dependency. by kdexd in https://github.com/nerfstudio-project/viser/pull/234
* Basic skinned meshes by brentyi in https://github.com/nerfstudio-project/viser/pull/203
* (Experimental) Recording/playback API by brentyi in https://github.com/nerfstudio-project/viser/pull/240
* (Experimental) Gaussian splatting + WebGL by brentyi in https://github.com/nerfstudio-project/viser/pull/110
* Add progressbar component by jkulhanek in https://github.com/nerfstudio-project/viser/pull/238
* Revisit serialization dependencies, add progress bar for playback (experimental) by brentyi in https://github.com/nerfstudio-project/viser/pull/244
* Add GUI reset helper + fix init race condition by brentyi in https://github.com/nerfstudio-project/viser/pull/241
* Move WebSocket clients to web workers + compress messages by brentyi in https://github.com/nerfstudio-project/viser/pull/245
* Fix broken cleanup, skinned mesh race condition by brentyi in https://github.com/nerfstudio-project/viser/pull/250
* (experimental) Playback control prototype by brentyi in https://github.com/nerfstudio-project/viser/pull/251
* Global sort + SIMD for Gaussian rendering by brentyi in https://github.com/nerfstudio-project/viser/pull/252
* More optimizations for Gaussian rendering by brentyi in https://github.com/nerfstudio-project/viser/pull/257
* Untie splat rendering components from `viser`-specific internals by brentyi in https://github.com/nerfstudio-project/viser/pull/258
* Add `instance_index` to click event for batched axes by brentyi in https://github.com/nerfstudio-project/viser/pull/272
* Notifications by ginazhouhuiwu in https://github.com/nerfstudio-project/viser/pull/225

New Contributors
* kdexd made their first contribution in https://github.com/nerfstudio-project/viser/pull/234

**Full Changelog**: https://github.com/nerfstudio-project/viser/compare/v0.2.3...v0.2.4

0.2.3

What's Changed
* Fix float/int cast for vector2 and vector3 GUI elements by brentyi in https://github.com/nerfstudio-project/viser/pull/231


**Full Changelog**: https://github.com/nerfstudio-project/viser/compare/v0.2.2...v0.2.3

0.2.2

Bug fixes!

What's Changed
* Small fix in development.md by ginazhouhuiwu in https://github.com/nerfstudio-project/viser/pull/224
* Default mime type to application/octet-stream for unrecognized file types by ginazhouhuiwu in https://github.com/nerfstudio-project/viser/pull/227
* Fix context forwarding for 3D GUI containers by brentyi in https://github.com/nerfstudio-project/viser/pull/229
* Fix scene pointer events for Firefox by brentyi in https://github.com/nerfstudio-project/viser/pull/228
* Fix message buffer race conditions by brentyi in https://github.com/nerfstudio-project/viser/pull/223


**Full Changelog**: https://github.com/nerfstudio-project/viser/compare/v0.2.1...v0.2.2

0.2.1

What's Changed
* Allow users to set logging verbosity explicitly from viser server by hangg7 in https://github.com/nerfstudio-project/viser/pull/222


**Full Changelog**: https://github.com/nerfstudio-project/viser/compare/v0.1.31...v0.2.1

0.2.0

**Updated API.**

Before:
python
server.add_gui_button()
server.add_gui_folder()
server.on_scene_click()
server.add_mesh()
server.reset_scene()


After:
python
server.gui.add_button()
server.gui.add_folder()
server.scene.on_click()
server.scene.add_mesh()
server.scene.reset()


Deprecations warnings are now raised when the older API is used.

**Full Changelog**: https://github.com/nerfstudio-project/viser/compare/v0.1.31...v0.2.0

Page 4 of 13

© 2025 Safety CLI Cybersecurity Inc. All Rights Reserved.