Breaking Changes
- `MetricLeaders`, `PlayerGainsData`, and `SnapshotData` now contain mappings of their
`enums.Skills` key to values of the associated type that was previously contained in the list.
- The deserialization methods associated with the above types were also updated to accommodate
this.
- the `Player.flagged` field was removed in favor of the `Player.status` field.
Changes
- Only include the type of the value, not the value itself, in the error message raised when
calling `unwrap_err` on an `Ok` variant.
- `Skill.ehp`, `Boss.ehb`, and `ComputedMetric.value` are now `float` type.
Additions
- Tests! :eyes:
- A `PlayerStatus` enum representing the statuses a player can be in (flagged, active, etc)
---