BREAKING CHANGES
* **adaptor**: Update adaptor environment variable executable to C4D_COMMANDLINE_EXE (121) ([`206b0ad`](https://github.com/aws-deadline/deadline-cloud-for-cinema-4d/commit/206b0add6bd93ab2587508a075b350e53f1f69f1))
The environment variable used to find the Cinema 4D executable in the adaptor was changed from `CINEMA4D_ADAPTOR_COMMANDLINE_EXE` to `C4D_COMMANDLINE_EXECUTABLE`. If you were setting the previous variable, you will need to update the environment set up. If you relied on the executable being on the PATH, then no change is required.
Features
* Implement asset path mapping for Cinema 4D scene files (126) ([`33ac2e8`](https://github.com/aws-deadline/deadline-cloud-for-cinema-4d/commit/33ac2e8c298ac7902b1bdc1c5db87397816e1228))
Bug Fixes
* Fix adaptor packaging script to package dependencies. (137) ([`b130ccc`](https://github.com/aws-deadline/deadline-cloud-for-cinema-4d/commit/b130cccfba780a5ac540a118feb38c316790c45b))
* Tighten error regex pattern. (136) ([`83f0a3c`](https://github.com/aws-deadline/deadline-cloud-for-cinema-4d/commit/83f0a3c59414fc2c7f440582fdadccb1501b2f4a))
* Ensure stdout/err streams are unbuffered. (134) ([`0b3c05d`](https://github.com/aws-deadline/deadline-cloud-for-cinema-4d/commit/0b3c05d5c724c63c3a735698e31834b91dbb55e8))
* add path mapping rules to convert Windows paths to C4D's Linux path format (127) ([`8fc40d9`](https://github.com/aws-deadline/deadline-cloud-for-cinema-4d/commit/8fc40d9cbbd87a9da593d96b11b0d2bf4b6cc406))