* the decoraton "Tag.NoRender" for an interaction, avoid rendering itself ! * the return thing is gone (yield or return should return none only)
0.0.15
* BUT I DON'T LIKE THAT, and it will probably change (return is not the good way !) * the "don't redraw itself" is more clever (now, in stater.guess) * with unittests ^^
0.0.14
* FIX : avoid redrawing itself is more clever
0.0.13
* actions.update is now a dict * interaction can now "return 0" to avoid redrawing itself
0.0.12
* statics discovering is now based on static class declaration (no more dynamic)
0.0.11
* now, it's able to find (init)script/js from Tag embbeded in TagBase !!! * tagbase.__repr__ shortened (no more all attrs, just the id if present) * logger.debug for tag rendering, in general * logger.debug for state/guesser * more tests