Mecha

Latest version: v0.95.2

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0.6.0

Feature
* Make it possible to emit new files during compilation ([`a8bff86`](https://github.com/mcbeet/mecha/commit/a8bff869f493a5080c291d59d21f1d9811bbd22d))
* Show formatted code when logging diagnostics ([`19e3974`](https://github.com/mcbeet/mecha/commit/19e3974ac4d4c8db8ba5a6bc858fa10fd158813b))

Fix
* Sort diagnostics ([`0887b77`](https://github.com/mcbeet/mecha/commit/0887b7736a6c232f867ae72bbad6562697764c4d))

0.5.11

Fix
* Provide "annotate" through extra logging argument ([`e88ad04`](https://github.com/mcbeet/mecha/commit/e88ad0437f0623cc77fee6cfff12c1451fd41dcc))

0.5.10

Fix
* Handle tag and team selector argument without value ([`1ba966c`](https://github.com/mcbeet/mecha/commit/1ba966c62cb9e8077785a888ede64f6b4986b175))
* Handle fake player names with all kinds of special characters ([`286bfd8`](https://github.com/mcbeet/mecha/commit/286bfd8fe8729ebc3bd453dd5da8214856d200ac))
* Player names can be up to 40 characters not 16 ([`80ba827`](https://github.com/mcbeet/mecha/commit/80ba8275ed6d97845765fc6f3c9a2efad923509a))
* Handle json unicode escaping and other json tweaks ([`4935221`](https://github.com/mcbeet/mecha/commit/49352212fe008c7b5bffbdd94a5fa437d35a737b))

0.5.9

Fix
* Properly check range boundaries when serializing ([`5230024`](https://github.com/mcbeet/mecha/commit/52300241ed11ac0671cf258d7f5438164cf6f678))

0.5.8

Fix
* Make it possible to omit functions from compilation with match option ([`aabddf6`](https://github.com/mcbeet/mecha/commit/aabddf6200e1fd6449f96f916316afadbc37a795))

0.5.7

Fix
* Add logging for ast cache ([`c1bd76b`](https://github.com/mcbeet/mecha/commit/c1bd76beaa3262ec9b17d95267a050aa7aa16b1f))

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