Negmas

Latest version: v0.10.23

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0.10.17

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* correcting the way some stats are saved. Avoids both double saving of stats in some cases and not saving them at all in others

0.10.16

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* Avoid controller failure if a wrong ID is passed

0.10.15

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* Making controllers generics for typing stability
* Adding agent_names back to the NMI

0.10.14

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* Running bridge in slow actions
* Adding a tutorial about using the genius bridge
* Getting "negmas genius" to work as expected and adding more arguments to it
* Making negotiators generics
* Adding conversion from GBState to SAOState even though it is not really needed. Not tested yet.
* Making mechanisms and worlds generics
* Link corrections in docs
* Getting genius_id to work for all negotiators now
* Migrating from black to ruff for formatting
* Skipping stat combination tests
* Adding plot_combined_stats and combine_stats in World
* Fixing logo path

0.10.13

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* Minor coloring in tournaments
* Adding plot_stats() and stat_names to World
* Always using sync-calls when debugging
* Testing hidden time limit
* Better ufun generation. negmas.preferences.generators now have two functions:
generate_single_issue_ufuns and generate_multi_issue_ufuns. These can be
used to generate ufuns using any generator in the GENERATOR_MAP with
full control:
- can control issue, outcome and ufun names
- can control reserved values and/or rational fractions
- can control the type: numeric/string issues and linear-additive/mapping ufuns
* MappingUFun returns -inf for non-existing outcomes
* Now mapping ufuns will return 0.0 for unknown values not None
* bugfix: fixing activity level and other stat calculation
* Adding generate_multi_issue_ufuns. This generator generates a set of ufuns for a multi-issue scenario with
controllable pareto generators
* Adding plotting to Scenario
* doc: removing svg explicit setting

0.10.12

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* Adding GB to the mechanisms docs
* Saving scenario figs by default in Cartesian tournaments
* Showing inheritance graphs in docs

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