Opengamedata-api-utils

Latest version: v1.1.0

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1.0.9

What's Changed

* Option to load APIResponses from dictionaries

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.8...v1.0.9

1.0.8

What's Changed
* Fix for dumb return to not stringifying version before returning. by LswaN58 in https://github.com/opengamedata/opengamedata-api-utils/pull/14


**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.7...v1.0.8

1.0.7

What's Changed
* If there is no version set in config, use the semver parsing instead of hardcoded string. by LswaN58 in https://github.com/opengamedata/opengamedata-api-utils/pull/12
* Use dict for val in the response from version section of HelloAPI. by LswaN58 in https://github.com/opengamedata/opengamedata-api-utils/pull/13


**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.6...v1.0.7

1.0.6

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.5...v1.0.6

1.0.5

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.4...v1.0.5

Side note, really need a better way to test these without just re-releasing so it can be tested in context of use by another project...

1.0.4

What's Changed

* Use semantic versioning by LswaN58 in https://github.com/opengamedata/opengamedata-api-utils/pull/11


**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.3...v1.0.4

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