Opengamedata-api-utils

Latest version: v1.1.0

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1.0.3

What's Changed
* Fix for versioning not being ints, but strings. by LswaN58 in https://github.com/opengamedata/opengamedata-api-utils/pull/10

New Contributors
* LswaN58 made their first pull request contribution in https://github.com/opengamedata/opengamedata-api-utils/pull/10

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.2...v1.0.3

1.0.2

What Changed

* Added fix for crash when trying to load non-existent config.

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.1...v1.0.2

1.0.1

What Changed

* Reduce core ServerConfig items down to version and log level, other items are left to individual API apps to define.

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/compare/v1.0.0...v1.0.1

1.0.0

What Changed

* First official release of the opengamedata-api-utils package,

**Full Changelog**: https://github.com/opengamedata/opengamedata-api-utils/commits/1.0.0

1.0.0beta1

What Changed

* First pre-release attempt for the re-branded opengamedata-api-utils project (used to be opengamedata-server).
* If all goes well, this will be followed by a full release, and later releases of individual APIs from their new GH projects.

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