- Turned off the high DPI mode for performance perspective
- Added a shortcut to output the current color palette
- Added load_tmx and load method to the Tilemap class
- Enabled importing a TMX file via drag and drop in the tilemap editor
- Changed destination for image drag-and-drop in the image editor
- Refined the code for Example 9 and Example 10
- Added a incl_colors option to the from_image method of the Image class
- Added a incl_colors option to the load method of the Image class
- Added Example 15
- Refined Example 10
- Fixed a color count change bug on OpenGL ES