If you're using `await seed.code()` update this to `seed.code` .
Otherwise, just support for smz3 v11.
4.6.3
Spoiler module had the incorrect dungeon order
4.6.2
Nothing to see here, nope nothing at all.
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`ganon_open` and `tower_open` were switched around for mystery generation, this has been fixed
4.6.1
Customizer TFH games where the "triforce-hunt" section of the customizer weights was missing would cause failures with game creation.
4.6.0
Force mc shuffle to standard, and mcs shuffle to full when entrance shuffle is on.
4.5.8
If a key in the weights is "true" or "false", we're going to convert that to a boolean True or False. We're also going to convert strings that are integers to an actual int object.
This is so we can bring in weightset that came from json, instead of yaml.