Wgpu

Latest version: v0.19.3

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0.7.2

Fixed:

* Exceptions in user-interaction callbacks don't break the glfw loop anymore.
* Pointer events in glfw have the correct key modifiers now.

0.7.1

Added:

* 224 - Added `add_event_handler` and `remove_event_handler` to GLFW and Jupyter GUI canvases.

0.7.0

Changed:

* Now targeting wgpu-native v0.11.0.1, containing many upstream fixes and improvements.
* The `[[block]]` syntax in shaders has been dropped.
* Renamed `ProgrammableStage.clamp_depth` -> `unclipped_depth`.

0.6.0

Added:

* Official support for Windows 3.10.
* The `max_fps` argument can be provided to a canvas.
* The glfw gui backend supports user events in the same manner as the jupyter gui backend,
using the [jupyter_rfb event specification](https://jupyter-rfb.readthedocs.io/en/stable/events.html).
* Introduce the `auto` gui backend, which selects either glfw or jupyter.

Fixed:

* The wx gui backend is now fully functional.

Changed:

* The qt and wx gui backend now contain `WgpuCanvas` for a toplevel window,
and `WgpuWidget` for an embeddable widget.
* All gui backends (can) now limit the FPS.
* No changes to the wgpu API.

0.5.9

Fixed:

* Include the correct binaries in macOS arm64 wheels
* Options for arch argument of download-wgpu-native.py script

0.5.8

Added:

* Experimental support for macos_arm64 (M1).

Changed:

* The Qt examples use PySide6 instead of PyQt5.

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