Fix issue with Stochastic controller, Initialize action and the ActionDispatcher which caused an exception to be thrown during startup.
2.4.16
Fix issue with controller.stop() that could cause the controller to hang on Linux.
2.4.15
Navmeshes for iTHOR scenes
2.4.14
Further fixes toward PlaceObjectAtPoint action. Adding an additional y offset to the distance from the surface targeted in order to prevent clipping with the surface.
2.4.13
Fix to PlaceObjectAtPoint action ambiguity causing a crash.
2.4.12
Potential fix for x/y target positioning for object interaction, without using forceAction=True.