* Improved dynamic import code by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/529 * Fixed the close logic stopping the program from closing by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/531 * Increased minimum requirement for wxpython by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/537
* Fix window size restoring issues by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/492 * Add support for 1.18 by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/164 * Fix Amulet-Map-Editor/464 by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/167 * Fixed error if data pack does not exist by Podshot in https://github.com/Amulet-Team/Amulet-Core/pull/172 * Fixed player rotation being NaN by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/170 * Fixed a KeyError if LastPlayed did not exist by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/168
Fixed biome data causing Bedrock edition to crash. If you have a world that crashes I would recommend rolling back to a backup, however modifying the chunks in this version and saving should fix the issue. * Fixed https://github.com/Amulet-Team/Amulet-Map-Editor/issues/475 * Fixed https://github.com/Amulet-Team/Amulet-Map-Editor/issues/491