Amulet-map-editor

Latest version: v0.10.41

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0.8.18b0.dev202201190710

0.8.17

* Improved dynamic import code by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/529
* Fixed the close logic stopping the program from closing by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/531
* Increased minimum requirement for wxpython by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/537


**Full Changelog**: https://github.com/Amulet-Team/Amulet-Map-Editor/compare/0.8.15...0.8.17

0.8.17b1.dev202201170714

0.8.17b1.dev202201130714

0.8.17b0

* Fix window size restoring issues by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Map-Editor/pull/492
* Add support for 1.18 by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/164
* Fix Amulet-Map-Editor/464 by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/167
* Fixed error if data pack does not exist by Podshot in https://github.com/Amulet-Team/Amulet-Core/pull/172
* Fixed player rotation being NaN by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/170
* Fixed a KeyError if LastPlayed did not exist by gentlegiantJGC in https://github.com/Amulet-Team/Amulet-Core/pull/168

**Full Changelog**: https://github.com/Amulet-Team/Amulet-Map-Editor/compare/0.8.14...0.8.17b0

0.8.17a2

Fixed biome data causing Bedrock edition to crash. If you have a world that crashes I would recommend rolling back to a backup, however modifying the chunks in this version and saving should fix the issue.
* Fixed https://github.com/Amulet-Team/Amulet-Map-Editor/issues/475
* Fixed https://github.com/Amulet-Team/Amulet-Map-Editor/issues/491

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