Amulet-map-editor

Latest version: v0.10.39

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Page 35 of 40

0.8.0b2

Please read this carefully before downloading.

Amulet is a new Minecraft world editor and converter that supports Java and Bedrock, numerical and blockstate worlds.

We do not expect the program to corrupt any worlds but please back up any saves that you care about in the two Minecraft directories located at
Java -------- %AppData%/.minecraft
Bedrock ---- %LocalAppData%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds

Changelog

- Internal code changes to how structures and worlds format loaders are handled
- Fixed an issue when rebuilding chunks would sometimes result in ghost chunks being created

We are working towards Amulet being a full 3D editor and we are starting to get there.

The program can now:
- fill blocks
- replace blocks
- clone blocks
- delete chunks
- copy and paste blocks between worlds of any format
- export selections to a file and import them at a later point
- rotate selections upon pasting. (individual blocks do not rotate)

It can also be used as a world converter to convert one world into another.

Worlds

Amulet supports reading and writing all vanilla worlds newer than (and including) Java 1.12 and Bedrock 1.7.

These are not hard limits we just haven't implemented support for older formats.

The conversion program supports conversion from and to any of the world formats listed above regardless of platform or version.

Known limitations

- Items are currently only supported within the same platform (Java to Java or Bedrock to Bedrock)
- Entities are not currently supported and should remain where they were
- If a chunk cannot be loaded it will not be modified (see below for how you can help)
- There are some issues with the block translations and some blocks that have not been implemented yet (see below for how you can help)


How can you help us?

First of all you can use the program and tell us what you think.
We are mostly concentrating on what the program can do rather than how easy it is to use so bear that in mind when giving feedback.
The program will create a number of log files in the logs folder. These help us work out what has gone wrong and should help us fix the issues.
Please send over these files either through Twitter to gentlegiantJGC or amulet_editor or in our [Discord channel](https://discord.gg/BTm6jnf) in the #amulet-general chat.
It will also be helpful if you can let us know of blocks that have been converted badly.

0.8.0b1

Please read this carefully before downloading.

Amulet is a new Minecraft world editor and converter that supports Java and Bedrock, numerical and blockstate worlds.

We do not expect the program to corrupt any worlds but please back up any saves that you care about in the two Minecraft directories located at
Java -------- %AppData%/.minecraft
Bedrock ---- %LocalAppData%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds

Changelog

- Optimised chunk loading. Should be a bit faster now
- Editor should not get slow when pasting a structure
- Added a sky box with compass markers on it
- Added support for accessing Java custom dimensions

We are working towards Amulet being a full 3D editor and we are starting to get there.

The program can now:
- fill blocks
- replace blocks
- clone blocks
- delete chunks
- copy and paste blocks between worlds of any format
- export selections to a file and import them at a later point
- rotate selections upon pasting. (individual blocks do not rotate)

It can also be used as a world converter to convert one world into another.

Worlds

Amulet supports reading and writing all vanilla worlds newer than (and including) Java 1.12 and Bedrock 1.7.

These are not hard limits we just haven't implemented support for older formats.

The conversion program supports conversion from and to any of the world formats listed above regardless of platform or version.

Known limitations

- Items are currently only supported within the same platform (Java to Java or Bedrock to Bedrock)
- Entities are not currently supported and should remain where they were
- If a chunk cannot be loaded it will not be modified (see below for how you can help)
- There are some issues with the block translations and some blocks that have not been implemented yet (see below for how you can help)


How can you help us?

First of all you can use the program and tell us what you think.
We are mostly concentrating on what the program can do rather than how easy it is to use so bear that in mind when giving feedback.
The program will create a number of log files in the logs folder. These help us work out what has gone wrong and should help us fix the issues.
Please send over these files either through Twitter to gentlegiantJGC or amulet_editor or in our [Discord channel](https://discord.gg/BTm6jnf) in the #amulet-general chat.
It will also be helpful if you can let us know of blocks that have been converted badly.

0.8.0b0

Please read this carefully before downloading.

Amulet is a new Minecraft world editor and converter that supports Java and Bedrock, numerical and blockstate worlds.

We do not expect the program to corrupt any worlds but please back up any saves that you care about in the two Minecraft directories located at
Java -------- %AppData%/.minecraft
Bedrock ---- %LocalAppData%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds

Changelog

- Redesigned how structures are managed behind the scenes to be the same a the world logic
- The above and the redesigned structure renderer should allow pasting of larger structures without the program hanging
- These changes open the way to directly editing structures in the future
- These changes open the way to import worlds into other worlds in the future
- Started adding logic to create worlds from scratch rather than just opening existing worlds
- A lot of other things have changed since the last release

We are working towards Amulet being a full 3D editor and we are starting to get there.

The program can now:
- fill blocks
- replace blocks
- clone blocks
- delete chunks
- copy and paste blocks between worlds of any format
- export selections to a file and import them at a later point
- rotate selections upon pasting. (individual blocks do not rotate)

It can also be used as a world converter to convert one world into another.

Worlds

Amulet supports reading and writing all vanilla worlds newer than (and including) Java 1.12 and Bedrock 1.7.

These are not hard limits we just haven't implemented support for older formats.

The conversion program supports conversion from and to any of the world formats listed above regardless of platform or version.

Known limitations

- Items are currently only supported within the same platform (Java to Java or Bedrock to Bedrock)
- Entities are not currently supported and should remain where they were
- If a chunk cannot be loaded it will not be modified (see below for how you can help)
- There are some issues with the block translations and some blocks that have not been implemented yet (see below for how you can help)


How can you help us?

First of all you can use the program and tell us what you think.
We are mostly concentrating on what the program can do rather than how easy it is to use so bear that in mind when giving feedback.
The program will create a number of log files in the logs folder. These help us work out what has gone wrong and should help us fix the issues.
Please send over these files either through Twitter to gentlegiantJGC or amulet_editor or in our [Discord channel](https://discord.gg/BTm6jnf) in the #amulet-general chat.
It will also be helpful if you can let us know of blocks that have been converted badly.

0.7.2.8

[Please read this carefully before downloading.](https://www.amulet-editor.com/readme)

Changelog:
- Fixed a threading issue causing chunks not to load

If running from source you may need to add `--upgrade` to the end of your install command

0.7.2.7

This is a very minor update to fix some requirements when installing from source.

Please read this carefully before downloading.

Amulet is a new Minecraft world editor and converter that supports Java and Bedrock, numerical and blockstate worlds.

We do not expect the program to corrupt any worlds but please back up any saves that you care about in the two Minecraft directories located at
Java -------- %AppData%/.minecraft
Bedrock ---- %LocalAppData%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds

We are working towards Amulet being a full 3D editor and we are starting to get there.

The program can now:
- fill blocks
- replace blocks
- clone blocks
- delete chunks
- copy and paste blocks between worlds of any format
- export selections to a file and import them at a later point
- rotate selections upon pasting. (individual blocks do not rotate)

It can also be used as a world converter to convert one world into another.

Worlds

Amulet supports reading and writing all vanilla worlds newer than (and including) Java 1.12 and Bedrock 1.7.

These are not hard limits we just haven't implemented support for older formats.

The conversion program supports conversion from and to any of the world formats listed above regardless of platform or version.

Known limitations

- Items are currently only supported within the same platform (Java to Java or Bedrock to Bedrock)
- Entities are not currently supported and should remain where they were
- If a chunk cannot be loaded it will not be modified (see below for how you can help)
- There are some issues with the block translations and some blocks that have not been implemented yet (see below for how you can help)


How can you help us?

First of all you can use the program and tell us what you think.
We are mostly concentrating on what the program can do rather than how easy it is to use so bear that in mind when giving feedback.
The program will create a number of log files in the logs folder. These help us work out what has gone wrong and should help us fix the issues.
Please send over these files either through Twitter to gentlegiantJGC or amulet_editor or in our [Discord channel](https://discord.gg/BTm6jnf) in the #amulet-general chat.
It will also be helpful if you can let us know of blocks that have been converted badly.

0.7.2.6

Please read this carefully before downloading.

Amulet is a new Minecraft world editor and converter that supports Java and Bedrock, numerical and blockstate worlds.

We do not expect the program to corrupt any worlds but please back up any saves that you care about in the two Minecraft directories located at
Java -------- %AppData%/.minecraft
Bedrock ---- %LocalAppData%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds

We are working towards Amulet being a full 3D editor and we are starting to get there.

The program can now:
- fill blocks
- replace blocks
- clone blocks
- delete chunks
- copy and paste blocks between worlds of any format
- export selections to a file and import them at a later point
- rotate selections upon pasting. (individual blocks do not rotate)

It can also be used as a world converter to convert one world into another.

Worlds

Amulet supports reading and writing all vanilla worlds newer than (and including) Java 1.12 and Bedrock 1.7.

These are not hard limits we just haven't implemented support for older formats.

The conversion program supports conversion from and to any of the world formats listed above regardless of platform or version.

Known limitations

- Items are currently only supported within the same platform (Java to Java or Bedrock to Bedrock)
- Entities are not currently supported and should remain where they were
- If a chunk cannot be loaded it will not be modified (see below for how you can help)
- There are some issues with the block translations and some blocks that have not been implemented yet (see below for how you can help)


How can you help us?

First of all you can use the program and tell us what you think.
We are mostly concentrating on what the program can do rather than how easy it is to use so bear that in mind when giving feedback.
The program will create a number of log files in the logs folder. These help us work out what has gone wrong and should help us fix the issues.
Please send over these files either through Twitter to gentlegiantJGC or amulet_editor or in our [Discord channel](https://discord.gg/BTm6jnf) in the #amulet-general chat.
It will also be helpful if you can let us know of blocks that have been converted badly.

Page 35 of 40

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