Beamngpy

Latest version: v1.31

Safety actively analyzes 714792 Python packages for vulnerabilities to keep your Python projects secure.

Scan your dependencies

Page 6 of 10

1.11

============
- Add ``StaticObject`` class to scenario module that allows placement of
static meshes
- Add option for visualization to the Lidar sensor
- Add helper functions to query scenario for certain objects in the world
- Add example notebook showcasing procedural mesh and static mesh placement
including a scenario camera
- Fix vehicle state not being synchronized properly
- Fix scenario unloading glitch
- Fix ``ai_drive_in_lane`` not updating GUI state correctly
- Fix camera sensor showing residual head-/taillight flare

1.10

============
- Add functions to spawn/despawn vehicles during a scenario
- Add script AI function to vehicle and update AI line example accordingly
- Add function to change AI aggression
- Add functions to place procedurally generated primitives in the environment
- Add unit tests for sensors, scenarios, and vehicles
- Fix scenario not being cleared when BeamNG instance is closed

1.9.1

=============
- Make scenario generation & loading respect user path setting

1.9

===========
- Add function to switch active vehicle
- Add function to set position & orientation of the ingame camera

1.8

===========
- Add vehicle teleporting function to ``BeamNGpy`` class
- Add time of day control
- Add function to switch weather presets
- Add function to await vehicle spawns
- Expose part configuration options of vehicles
- Expose current part configuration of vehicles
- Add function to change part configuration of vehicles
- Add function to change vehicle colour
- Add more documentation

1.7.1

=============
- Make ai methods switch to appropriate modes

Page 6 of 10

© 2025 Safety CLI Cybersecurity Inc. All Rights Reserved.