Beamngpy

Latest version: v1.31

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1.7

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- Add manual gear control
- Add shift mode control

1.6

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- Add option to set target waypoint for builtin vehicle AI
- Make shmem handle unique OS-wide

1.5

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- Add ``get_gamestate()`` to ``BeamNGpy`` class
- Make vehicle state being synched upon initial connection
- Fix vehicle state not being updated on poll if only gameengine-specific
sensors were attached.

1.4

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- Add vehicle-level state updates
- Rework code to work with existing scenarios/vehicles

1.3

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- Add support to specify polyline with per-vertex speed to the AI

1.2

===========
- Add wait option to step function in ``beamng.py``

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