=========== - Add manual gear control - Add shift mode control
1.6
=========== - Add option to set target waypoint for builtin vehicle AI - Make shmem handle unique OS-wide
1.5
=========== - Add ``get_gamestate()`` to ``BeamNGpy`` class - Make vehicle state being synched upon initial connection - Fix vehicle state not being updated on poll if only gameengine-specific sensors were attached.
1.4
=========== - Add vehicle-level state updates - Rework code to work with existing scenarios/vehicles
1.3
=========== - Add support to specify polyline with per-vertex speed to the AI
1.2
=========== - Add wait option to step function in ``beamng.py``