Meerk40t

Latest version: v0.9.7020

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0.6.4

* First position move added in navigation.
* Updated Languages/Translations. (Italian, Spanish, Chinese).
* RasterWizard
* Changed the persistence routines.
* Corrected the 1500 PPI Bug.
* Right Click RasterWizard menu for images.
* Right Click Apply menu for images.
* Added console command image add <color>
* Added console command image remove <color> [<distance>]
* Added DPI Image Settings for Load.
* Added a bunch of buttons that will be turned off.
* Changed guides and grid slightly.
* Added a position ribbon toolbar thing to directly edit the position.

0.6.3

* Added Notes window to launch on saved Note data.
* Added console command: 'embroider [(angle) [(distance)]]'
* Added recent menu.
* Added multidirectional WASD keys, so you can do two directions at the same time.
* Updated SVG reading to include some edge conditions in parsing.
* Added console command: 'window toggle <window>'
* OSX says "ding" for beep. In many compiled versions this wasn't necessarily working.
* Background and grid treated differently for display options.
* More often and more easily clearing laserpath.
* Shutdown blocks screen refresh properly fixing rare crash event.
* Save vs. SaveAll fixed for namespaced MeerK40t svg. A meerk40t svg will allow save to overwrite directly.
* Added "Uniform SVG" option, to Settings. Will treat all svg files like MeerK40t svg files and allow saving overwrites after loading.

0.6.2

* 0.6.1 Failed to Load PathProperties.
* Added Ruida Jog emulation addition.

0.6.1

Improved Stuff:
* Windows Float On Parent.
* Mac Focus Windows Functions.
* Minor windows have icons.
* Changed module lifecycle.
* Rectangle Selection.
* Image Console Commands.
* DXF Image Correction.
* Saving Operations to SVG.
* Integrated Operations.
* Default and Main classification scheme.
* Saving Bind/Alias
* LUT for Ruida Swizzle.
* Unseen operations create default engrave op.
* Basic TSP Solver
* optimize cut_travel command added.
* Duplicate and Clone Reference operations for Operation Elements
* Tree Width Items Maxed.
* Operation Names Improved.
* Added Crosshatch
* Italian Translations (27 Assets)
* Fixed Windows Beep.

0.6.0

* svgelements update fixes use of defs, use, and style tags and css classed objects. This should correct some loading errors and the use if Illustrator CSS classed svg data.
* Ruida Emulator should do some cursory work and function like a ruida device.
* Kernel/Device was changed significantly. This change makes devices more independent of the kernel and generally more customizable for each backend.
* Device Manager was made to launch a different main window for each device. And to launch the device manager if nothing was set to launch at the start.
* RD Works, RD Files can now be natively opened.
* Optimize cuts, inner first.
* Addition of the console and a large amount of commands. This allows for expert manipulation and testing and diagnostics from texted based commands.
* Addition of a CLI batch command to execute a file of console commands before starting.
* Link made between the Keymap and the console. So keymap commands, run console commands and can be made to run anything console has control over, which is most things.
* Alias/Bind functionality was added. Where keymapped keys and command key sequences can be added to and bound. This includes keydown with automatic keyup alias binds with the use of + and - prefixes. As well as methods to loop, and end particular commands to trigger while a key is being pressed.
* A number of additional keybinds were added including most vector manipulations through numpad keys.
* Default Operations Values Now Save. These will be used for reclassification and persist between sessions.
* Added in a proper widget system. So the drawn objects are self-contained and they each deal with their own mouse commands and can do so in different and unique ways.
* Added direct manipulations of objects on screen with the mouse.

0.5.2

* Expanded Navigation
* Implemented lhymicro-gl command.
* Operations Selections implemented with highlighting.
* GRBL Emulation (Beta)
* DXF support.
* Camera Support greatly expanded and corrected.
* GraphicContext implemented as primary drawing routine. (This makes WxPython 4.0+ perfectly operable for non-MSW OS).
* Implemented Convex Hull Trace and Simple Trace (in Navigation).
* Corrections to ParaInit failure in the driver.
* Multiple Delete Option.

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