Added
- A* corridor generator algorithm, to generate more direct corridors.
- GBFS, a non optimal A* corridor generator that is faster.
Changed
- Refactored corridor code from maze into a new CorridorBuilder class.
- Changes in the labyrinth interface.
Fixed
- Changed readme and img paths to urls so they can get displayed properly on the pypi page too.
- Adjusted default pos close threshold and fixed info print in human_play.