Tibiawikisql

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2.0.2

==================

- Elemental protection and required vocation item attributes were not getting set.

2.0.1

==================

- Fixed imbuement materials not getting saved in the database.

2.0.0

==================

- New model classes, to unify the generation process.
- Live fetching is now possible, obtain data directly from the Wiki.
- Database generation now shows progress bars and time estimates.
- The database schema is now generated dynamically.
- The database structure has changed:
- Renamed tables:
- ``achievements`` -> ``achievement``
- ``creatures`` -> ``creature``
- ``creatures_drops`` -> ``creature_drop``
- ``houses`` - ``house``
- ``imbuements`` -> ``imbuement``
- ``imbuements_materials`` -> ``imbuement_material``
- ``items`` -> ``item``
- ``items_attributes`` -> ``item_attribute``
- ``npcs`` -> ``npc``
- ``npcs_buying`` -> ``npc_offer_buy``
- ``npcs_selling`` -> ``npc_offer_sell``
- ``npcs_destinations`` -> ``npc_destination``
- ``npcs_spells`` -> ``npc_spell``
- ``quests`` -> ``quest``
- ``quests_dangers`` -> ``quest_danger``
- ``quests_rewards`` -> ``quest_reward``
- ``rashid_positions`` -> ``rashid_position``
- ``spells`` -> ``spell``
- Renamed columns:
- All tables:
- ``id`` -> ``article_id``
- ``last_edit`` -> ``timestamp``
- Table: ``creature``:
- ``summon`` -> ``summon_cost``
- ``convince`` -> ``convince_cost``
- ``occurrence`` -> ``bestiary_occurrence``
- ``see_invisible`` -> ``sees_invisible``
- ``walkthrough`` -> ``walks_through``
- ``walksaround`` -> ``walks_around``
- All element columns now have ``modifier`` at the beginning
(e.g. ``phyisical`` -> ``modifier_phyisical``)
- Table: ``item``
- ``value`` -> ``value_sell``
- ``price`` -> ``value_buy``
- ``id`` -> ``house_id`` in table ``house``
- ``attribute`` -> ``value`` in table ``item_attribute``
- ``destination`` -> ``name`` in table ``npc_destination``
- Added columns:
- ``title`` in all tables, except child tables and ``charm``, ``rashid_position`` and ``map``:
- ``client_id`` in table ``item``
- ``location`` in ``npc`` and ``rashid_position`` tables.
- ``effect`` in table ``spell``.
- Removed columns:
- ``day_name`` from ``rashid_position``

1.2.0

==================

- New ``charm`` table, contains information about all charms.

1.1.1

==================

- Improved parsing of ``walksaround`` and ``walksthrough``

1.1.0

==================

- Added new columns to creatures table:

- ``walksaround``
- ``walksthrough``

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