Automap
- Added `viz_am_scale` CVAR (CVAR version of `am_scale` CCMD).
- Added `viz_am_center` CVAR (and `am_center` CCMD).
Buttons and actions
- **Added `getButton` method.**
Episode recording and replaying
- Added `isRecordingEpisode` and `isReplayingEpisode` methods.
GameVariables
- **`KILLCOUNT` counts all kills, including multilayer kills.**
- **`HITCOUNT`, `HITS_TAKEN`, `DAMAGECOUNT`, `DAMAGE_TAKEN` game variables added.**
Labels
- **Added appending "Dead" prefix to label's name when actor is a corpse.**
- **Added bounding box information to Label object in `x`, `y`, `width` and `height` fields.**
- **Added `objectAngle`, `objectPitch`, `objectRoll`, `objectVelocityX/Y/Z` fields to Label object.**
Windows specific
- Fixed problem with building on Windows 8.1 and 10.
- Added scripts for downloading freedoom2.wad and assembling Python packages.
Rendering
- Fixed minor rendering issues in the depth and labels buffers.
- Fixed order of color values in `RGB/BGR` modes of `ScreenFormat`.