Rendering options
- Added `setRenderScreenFlashes` and `setRenderAllFrames` methods.
- Added `viz_ignore_render_mode` CVAR which disables overriding rendering settings.
GameVariables
- **Added `ANGLE`, `PITCH`, `ROLL`, `VELOCITY_X`/`Y`/`Z` GameVariables.**
Missing config keys
- Added support for `DEATHCOUNT`, `USER31` - `USER60`, `PLAYER_NUMBER`, `PLAYER_COUNT`, `PLAYER1_FRAGCOUNT` - `PLAYER16_FRAGCOUNT`, `POSITION_X`/`Y`/`Z` GameVariables in the config file.
- Added support for `ALTATTACK` Button in the config file.
Java specific
- Fixed `makeAction`.
- Added missing `POSITION_X`/`Y`/`Z` Game Variables.
Python specific
- Added manual GIL management for better performance when used with Python threads.
Windows specific
- Fixed building for Windows 10.