* digging is faster and has less bugs
* you can stop digging with `bot.stopDigging()`.
* `bot.dig(block, [timeout], [callback])` changed to `bot.dig(block, [callback])`.
* add `bot.digTime(block)`
* add `block.material`
* add `block.harvestTools`
* add `window.emptySlotCount()`
* block and item enums are cleaned up. Every block and item has an
unambiguous `name` and `displayName`.