Mineflayer

Latest version: v0.0.14

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0.0.18

* fix crash for some block updates

0.0.17

recalled

0.0.16

* add chest support
- add `mineflayer.Chest`
- add `bot.openChest(chestBlock)`
* `block.meta` renamed to `block.metadata`
* `item.meta` renamed to `item.metadata`
* fix crash when player causes entityGone message
* update to minecraft-protocol 0.6.6

0.0.15

* fix `bot.sleep` not working at all
* add `bot.isSleeping`
* add "sleep" event
* add "wake" event
* `bot.sleep(bedPoint)` changed to `bot.sleep(bedBlock)`
* fix `mineflayer.Recipe` not exposed

0.0.14

* add crafting support
- add `mineflayer.windows`
- add `mineflayer.Recipe`
- `bot.inventory` is now an instance of `InventoryWindow`
- `bot.inventory.count` is no longer a map of id to count.
`Window` instances have a `count(itemType, [metadata])` method.
- `bot.inventory.quickBarSlot` moved to `bot.quickBarSlot`.
- add `'windowOpen' (window)` event
- add `'windowClose' (window)` event
- add `bot.craft(recipe, count, craftingTable, [callback])`
- add `bot.recipesFor(itemType, metadata, minResultCount, craftingTable)`
* `block.pos` renamed to `block.position`.
* `'blockUpdate' (point)` event signature changed to
`'blockUpdate' (oldBlock, newBlock)`
* `'blockUpdate:(x, y, z)'` event signature changed to
`'blockUpdate:(x, y, z)' (oldBlock, newBlock)`
* add `'diggingAborted' (block)` event
* add `bot.unequip(destination, [callback])`
* add `bot.toss(itemType, metadata, count, [callback])`
* `bot.startDigging(block)` changed to `bot.dig(block, [timeout], [callback])`.
* add `bot.activateBlock(block)`

0.0.13

* fix `bot.equip` when already equipping the item
* fix some incorrect block physics
* add `mineflayer.recipes` enum
* fix crash when digging at a high elevation

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