Fixed - Changing the active tileset now redraws tiles correctly on the next frame.
1.16.0alpha.7
Fixed - Changing the active tileset will now properly show it on the next render.
1.16.0alpha.6
Added - Added `TCOD_load_bdf` and `TCOD_load_bdf_memory`.
1.16.0alpha.5
Changed - Mouse tile coordinates are now always zero before the first call to TCOD_console_flush.
1.16.0alpha.4
Fixed - Mouse tile coordinates are now correct on any resized window.
1.16.0alpha.3
Deprecated - Mouse state and keyboard state functions are deprecated. - Mouse functions with SDL alternatives are deprecated.
Fixed - The wavelet noise generator now excludes -1.0f and 1.0f as return values. - Fixed console fading color. - Fixed keyboard state and mouse state functions losing state when events were flushed.