Blosc2

Latest version: v3.0.0

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2.14.4

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* Bumped SONAME due to recent API changes. See https://github.com/Blosc/c-blosc2/issues/581.

2.14.3

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* More fixes for internal fuzzer.

2.14.2

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* Fixes for CVE-2024-3203 and CVE-2024-3204.

2.14.1

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* When loading plugins, first try with `python` and then `python3`.
This is because many linux distros do not have `python` as a
symlink to `python3` anymore.

2.14.0

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* Fixed a bug preventing buffers to be appended to empty (0-sized) b2nd arrays.

* New acceleration path for `b2nd_append()`. This new path is
much faster (up to 4x) than the previous one, specially for large arrays.
See `bench/bench_stack_append.c` for a benchmark.

* New examples for using the `b2nd_set_slice_cbuffer()` and
`b2nd_append()` functions for adding data into existing b2nd arrays.
See `examples/example_stack_images.c`.

* Now, ``python3`` is used for finding plugins instead of ``python``.
This is because many linux distros do not have ``python`` as a symlink
to ``python3`` anymore.

* New round of fixing warnings. Now, C-Blosc2 should be relatively free of them.

* Small performance tweak for clevel 1 in BloscLZ codec.

* Fixed a leak in frame code. Closes 591. Thanks to LuMingYinDetect.

* Disable shuffle repeat in filters pipeline. This was broken
since the initial implemented, and it was never documented.
Also, compression ratios do not seem to be improved in our experiments,
so this capability has been removed completely.

* Support for new Intel compilers (2023.0.1 and on). Fixes 533.
Thanks to Nick Papior.

2.13.2

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* Better checking for `SSSE3` availability in Visual Studio. Probably fixes 546 too.
Thanks to t20100 (Thomas Vincent) for the PR (586).

* Documented the globally registered filters and codecs. See:
https://www.blosc.org/c-blosc2/reference/utility_variables.html#codes-for-filters
https://www.blosc.org/c-blosc2/reference/utility_variables.html#compressor-codecs

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