Autogenerated release
<table>
<thead>
<tr>
<th>OS</th>
<th>Dev</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">Windows x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/MeshLib/releases/download/v0.1.5.52/MeshLibDist_v0.1.5.52.zip">zip</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/MeshLib/releases/download/v0.1.5.52/meshlib_v0.1.5.52_ubuntu20-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/MeshLib/releases/download/v0.1.5.52/meshlib_v0.1.5.52_ubuntu22-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Fedora 37 x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/MeshLib/releases/download/v0.1.5.52/meshlib_v0.1.5.52-dev.rpm">rpm</a>
</td>
</tr>
<tr>
<td align="center">MacOS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/MeshLib/releases/download/v0.1.5.52/meshlib_v0.1.5.52_x64.pkg">x64 pkg</a>
</td>
</tr>
<tr>
<td align="center">MacOS arm</td>
<td align="center">
<a href="https://github.com/MeshInspector/MeshLib/releases/download/v0.1.5.52/meshlib_v0.1.5.52_arm.pkg">arm pkg</a>
</td>
</tr>
</tbody>
</table>
What's Changed
* Gltf reading by astrowander in https://github.com/MeshInspector/MeshLib/pull/958
* Mesh: EdgeId->UndirectedEdgeId for methods not depending on direction by Fedr in https://github.com/MeshInspector/MeshLib/pull/964
* fillContours2D returns tl::expected<void, std::string> by Fedr in https://github.com/MeshInspector/MeshLib/pull/966
* FastWindingNumber by Fedr in https://github.com/MeshInspector/MeshLib/pull/965
* Improve Planar triangulation to support shared verts by Grantim in https://github.com/MeshInspector/MeshLib/pull/967
* Show selection on object with textures by Grantim in https://github.com/MeshInspector/MeshLib/pull/970
* Gltf saving by astrowander in https://github.com/MeshInspector/MeshLib/pull/971
* Tests/fast winding number by Grantim in https://github.com/MeshInspector/MeshLib/pull/972
* added parallel write in openvdb::Tree by ABSitf in https://github.com/MeshInspector/MeshLib/pull/969
* Fix parallelism in non-closed signed offset by Grantim in https://github.com/MeshInspector/MeshLib/pull/973
* Fix planar triangulation by Grantim in https://github.com/MeshInspector/MeshLib/pull/975
* Group errors by astrowander in https://github.com/MeshInspector/MeshLib/pull/976
* Vector3: initialize z value when converting from Vector2 by oitel in https://github.com/MeshInspector/MeshLib/pull/974
* Make glTF support optional by oitel in https://github.com/MeshInspector/MeshLib/pull/978
* Treat OS as unknown if MR_PLATFORM is not defined by oitel in https://github.com/MeshInspector/MeshLib/pull/979
* Move texture to MeshHolder by Grantim in https://github.com/MeshInspector/MeshLib/pull/977
* Mesh decimate: allow collapse of short boundary edges by Fedr in https://github.com/MeshInspector/MeshLib/pull/968
* subdivideWithPlane/trimWithPlane: posEps parameter by Fedr in https://github.com/MeshInspector/MeshLib/pull/980
* Get blocking info from ribbon menu by Grantim in https://github.com/MeshInspector/MeshLib/pull/983
* update texture after mesh subdivision by astrowander in https://github.com/MeshInspector/MeshLib/pull/981
* positionVertsSmoothlySharpBd by Fedr in https://github.com/MeshInspector/MeshLib/pull/984
* Introduce ancillary texture by Grantim in https://github.com/MeshInspector/MeshLib/pull/986
* add vector rearrange function by MaxRayskiy in https://github.com/MeshInspector/MeshLib/pull/987
* fix save voxel size in vdb file by ABSitf in https://github.com/MeshInspector/MeshLib/pull/982
* mv function out from struct methods by MaxRayskiy in https://github.com/MeshInspector/MeshLib/pull/988
* Support textures in Section plugin by astrowander in https://github.com/MeshInspector/MeshLib/pull/989
* Fix save voxels function by Grantim in https://github.com/MeshInspector/MeshLib/pull/990
* use systemToUtf8 everywhere in error reporting by Fedr in https://github.com/MeshInspector/MeshLib/pull/991
* VoxelId holds size_t by Grantim in https://github.com/MeshInspector/MeshLib/pull/992
* PluginCloseOnChangeMesh::mechChanged_ is protected by Fedr in https://github.com/MeshInspector/MeshLib/pull/993
* Do not take clipboard info in each frame by Grantim in https://github.com/MeshInspector/MeshLib/pull/994
* Fix flickering on Y rotaton 90 by Grantim in https://github.com/MeshInspector/MeshLib/pull/995
**Full Changelog**: https://github.com/MeshInspector/MeshLib/compare/v0.1.4.35...v0.1.5.52