Meshlib

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Page 7 of 18

2.2.3.38

<table>
<thead>
<tr>
<th>OS</th>
<th>Dev</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">Windows x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/MeshLibDist_v2.2.3.zip">zip</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3_ubuntu20-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS arm64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3_ubuntu20-arm64-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3_ubuntu22-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS arm64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3_ubuntu22-arm64-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Fedora 37 x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3-dev.rpm">rpm</a>
</td>
</tr>
<tr>
<td align="center">MacOS x64 (Intel)</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3_x64.pkg">x64 pkg</a>
</td>
</tr>
<tr>
<td align="center">MacOS arm (Apple Silicon)</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.3/meshlib_v2.2.3_arm.pkg">arm pkg</a>
</td>
</tr>
</tbody>
</table>

What's Changed
* fix macos mouse events update by Grantim in https://github.com/MeshInspector/MeshLib/pull/1528
* Compute flows per basin by Fedr in https://github.com/MeshInspector/MeshLib/pull/1529
* FlowAggregator::computeCatchmentDelineation by Fedr in https://github.com/MeshInspector/MeshLib/pull/1530
* Support missed slices in dicoms by Grantim in https://github.com/MeshInspector/MeshLib/pull/1531
* MeshComponents::getAllComponentsMap(...) by Fedr in https://github.com/MeshInspector/MeshLib/pull/1532
* added settings for customize triangulation point positioner (ObjectVoxels) by ABSitf in https://github.com/MeshInspector/MeshLib/pull/1535
* Linear filter volume rendering by Grantim in https://github.com/MeshInspector/MeshLib/pull/1536
* Toolpath smooth isolines ii by astrowander in https://github.com/MeshInspector/MeshLib/pull/1537
* Add shading in volume rendering by Grantim in https://github.com/MeshInspector/MeshLib/pull/1538
* Mesh::splitFace takes position of new point by Fedr in https://github.com/MeshInspector/MeshLib/pull/1540
* Bump paulhatch/semantic-version from 5.0.3 to 5.1.0 by dependabot in https://github.com/MeshInspector/MeshLib/pull/1521
* Volume shader use special functions for gradient by Grantim in https://github.com/MeshInspector/MeshLib/pull/1542
* Read images from stream by Grantim in https://github.com/MeshInspector/MeshLib/pull/1543
* Bump paulhatch/semantic-version from 5.1.0 to 5.2.0 by dependabot in https://github.com/MeshInspector/MeshLib/pull/1541
* Constant Z Toolpath: Some slices lie in safe Z plane by astrowander in https://github.com/MeshInspector/MeshLib/pull/1545
* Add splitEdge and splitFace python bindings by Grantim in https://github.com/MeshInspector/MeshLib/pull/1544
* Watershed Graph by Fedr in https://github.com/MeshInspector/MeshLib/pull/1534
* Use uint16_t for better volume rendering by Grantim in https://github.com/MeshInspector/MeshLib/pull/1549
* T getAt( const Vector<T, I> & a, I id, T def = {} ) by Fedr in https://github.com/MeshInspector/MeshLib/pull/1550
* Add support for touchpad gestures on Windows by oitel in https://github.com/MeshInspector/MeshLib/pull/1548
* enable cpp-23 builds by MaxRayskiy in https://github.com/MeshInspector/MeshLib/pull/1546
* FlowAggregator: consider that every flow reaching mesh boundary exits there by Fedr in https://github.com/MeshInspector/MeshLib/pull/1552
* Update Embed structure to terrain function by Grantim in https://github.com/MeshInspector/MeshLib/pull/1554
* Enable C++23 in MacOS and Emscripten by Fedr in https://github.com/MeshInspector/MeshLib/pull/1553
* Windows MessageBox if no OpenGL by Fedr in https://github.com/MeshInspector/MeshLib/pull/1555
* MacOS safari mouseleave issue workaround by Grantim in https://github.com/MeshInspector/MeshLib/pull/1558
* Improve Volume rendering precision by Grantim in https://github.com/MeshInspector/MeshLib/pull/1560
* WatershedGraph: special "outside" basin by Fedr in https://github.com/MeshInspector/MeshLib/pull/1559
* Clone button in context menu by Fedr in https://github.com/MeshInspector/MeshLib/pull/1561
* Show follow link only if needed by Grantim in https://github.com/MeshInspector/MeshLib/pull/1564
* Double click on object name in tree to rename it by Fedr in https://github.com/MeshInspector/MeshLib/pull/1565
* No skip low gradient voxels in alpha gradient mode by Grantim in https://github.com/MeshInspector/MeshLib/pull/1567


**Full Changelog**: https://github.com/MeshInspector/MeshLib/compare/v2.2.2...v2.2.3

2.2.3

2.2.2.29

<table>
<thead>
<tr>
<th>OS</th>
<th>Dev</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">Windows x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/MeshLibDist_v2.2.2.zip">zip</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2_ubuntu20-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS arm64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2_ubuntu20-arm64-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2_ubuntu22-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS arm64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2_ubuntu22-arm64-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Fedora 37 x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2-dev.rpm">rpm</a>
</td>
</tr>
<tr>
<td align="center">MacOS x64 (Intel)</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2_x64.pkg">x64 pkg</a>
</td>
</tr>
<tr>
<td align="center">MacOS arm (Apple Silicon)</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.2/meshlib_v2.2.2_arm.pkg">arm pkg</a>
</td>
</tr>
</tbody>
</table>

What's Changed
* Fix TriPoint<T>::inVertex() to ensure it is closeer to onEdge->inVertex by Fedr in https://github.com/MeshInspector/MeshLib/pull/1503
* ObjectMeshHolder: cache each item independently, hasVisualRepresentation() based on edges by Fedr in https://github.com/MeshInspector/MeshLib/pull/1504
* Color::valToUint8 avoids any casts if original type is already uint8_t by Fedr in https://github.com/MeshInspector/MeshLib/pull/1505
* SegmPoint to encode a point inside a line segment using relative distance in [0,1] by Fedr in https://github.com/MeshInspector/MeshLib/pull/1506
* hardSmoothTetrahedrons function; simplifications inside relax by Fedr in https://github.com/MeshInspector/MeshLib/pull/1508
* Boolean/optional boolean return pre cut results by Grantim in https://github.com/MeshInspector/MeshLib/pull/1510
* Inflates (in one of two sides) given mesh region by Fedr in https://github.com/MeshInspector/MeshLib/pull/1511
* computeThicknessAtVertices by Fedr in https://github.com/MeshInspector/MeshLib/pull/1513
* Support for Visual Studio 2022 version 17.7 by Fedr in https://github.com/MeshInspector/MeshLib/pull/1514
* Some Gcode fixes by ABSitf in https://github.com/MeshInspector/MeshLib/pull/1515
* Add support for touchpad gestures on macOS by oitel in https://github.com/MeshInspector/MeshLib/pull/1509
* Embed structures to terrain mesh by Grantim in https://github.com/MeshInspector/MeshLib/pull/1516
* Unify TIFF io by Grantim in https://github.com/MeshInspector/MeshLib/pull/1517
* Polyline<V>::addPart(...); findExtremeEdges(...) by Fedr in https://github.com/MeshInspector/MeshLib/pull/1518
* parallelMinMaxArg by Fedr in https://github.com/MeshInspector/MeshLib/pull/1520
* Make main methods of TriPoint constexpr by Fedr in https://github.com/MeshInspector/MeshLib/pull/1522
* Update loading DICOMS by Grantim in https://github.com/MeshInspector/MeshLib/pull/1523
* findPrevPoint( edge ): otherwise jump in the closest edge's end by Fedr in https://github.com/MeshInspector/MeshLib/pull/1525
* Bind lables mesh only on render calls by Grantim in https://github.com/MeshInspector/MeshLib/pull/1524
* Fix touchpad rotation center by Grantim in https://github.com/MeshInspector/MeshLib/pull/1526
* More force options in cut mesh by Grantim in https://github.com/MeshInspector/MeshLib/pull/1527


**Full Changelog**: https://github.com/MeshInspector/MeshLib/compare/v2.2.1...v2.2.2

2.2.2

2.2.1.47

<table>
<thead>
<tr>
<th>OS</th>
<th>Dev</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">Windows x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/MeshLibDist_v2.2.1.zip">zip</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1_ubuntu20-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 20 LTS arm64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1_ubuntu20-arm64-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1_ubuntu22-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Ubuntu 22 LTS arm64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1_ubuntu22-arm64-dev.deb">deb</a>
</td>
</tr>
<tr>
<td align="center">Fedora 37 x64</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1-dev.rpm">rpm</a>
</td>
</tr>
<tr>
<td align="center">MacOS x64 (Intel)</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1_x64.pkg">x64 pkg</a>
</td>
</tr>
<tr>
<td align="center">MacOS arm (Apple Silicon)</td>
<td align="center">
<a href="https://github.com/MeshInspector/Meshlib/releases/download/v2.2.1/meshlib_v2.2.1_arm.pkg">arm pkg</a>
</td>
</tr>
</tbody>
</table>

What's Changed
* Polyline<V>::addFromGeneralSurfacePath by Fedr in https://github.com/MeshInspector/MeshLib/pull/1467
* color aliases; computeSteepestDescentPath, addFromGeneralSurfacePath improvements by Fedr in https://github.com/MeshInspector/MeshLib/pull/1468
* Aggregate flow by Fedr in https://github.com/MeshInspector/MeshLib/pull/1469
* New Terrain triangulation by Grantim in https://github.com/MeshInspector/MeshLib/pull/1470
* Serialize colors of ObjectLines by Fedr in https://github.com/MeshInspector/MeshLib/pull/1471
* pick_render_object returns PointOnObject by Fedr in https://github.com/MeshInspector/MeshLib/pull/1472
* computeDistanceMap: eliminate repeating code, accelerate by changing the order of iteration, use dynamic partitioner by Fedr in https://github.com/MeshInspector/MeshLib/pull/1473
* Toolpath flat tool by astrowander in https://github.com/MeshInspector/MeshLib/pull/1475
* Optimize adding lines in PolylineTopology by Fedr in https://github.com/MeshInspector/MeshLib/pull/1474
* supported command g28 (return to home position) by ABSitf in https://github.com/MeshInspector/MeshLib/pull/1476
* Fast creation of many not-closed polylines by Fedr in https://github.com/MeshInspector/MeshLib/pull/1477
* Terrain loading update by Grantim in https://github.com/MeshInspector/MeshLib/pull/1478
* Fix non-inited new viewport clear frame by Grantim in https://github.com/MeshInspector/MeshLib/pull/1479
* Fix base_axes size and pos by Grantim in https://github.com/MeshInspector/MeshLib/pull/1480
* Allow single edge in polyline addFromEdgePath by Grantim in https://github.com/MeshInspector/MeshLib/pull/1481
* Bind plane sections to python by Grantim in https://github.com/MeshInspector/MeshLib/pull/1482
* More robust SurfacePathBuilder::findPrevPoint( const MeshTriPoint & tp ) by Fedr in https://github.com/MeshInspector/MeshLib/pull/1483
* Publish flip crtitical aspect ratio for subdivide by Grantim in https://github.com/MeshInspector/MeshLib/pull/1485
* Add history getters for debugging by Grantim in https://github.com/MeshInspector/MeshLib/pull/1486
* store isolines in ToolPathResult by astrowander in https://github.com/MeshInspector/MeshLib/pull/1487
* More robust SurfacePathBuilder::findPrevPoint( const MeshEdgePoint & ) by Fedr in https://github.com/MeshInspector/MeshLib/pull/1488
* added rotation limits in GcodeProcessor by ABSitf in https://github.com/MeshInspector/MeshLib/pull/1484
* Fix hidden window on MacOS by Grantim in https://github.com/MeshInspector/MeshLib/pull/1489
* Improve precision of terrain triangulation by Grantim in https://github.com/MeshInspector/MeshLib/pull/1490
* generalize FlowAggregator::computeFlow by Fedr in https://github.com/MeshInspector/MeshLib/pull/1491
* computeDistanceMap: optional outSamples parameter by Fedr in https://github.com/MeshInspector/MeshLib/pull/1492
* Fix distance map iteration order by oitel in https://github.com/MeshInspector/MeshLib/pull/1493
* Face components: uniteOverEdge optional argument added by Fedr in https://github.com/MeshInspector/MeshLib/pull/1494
* Add points projection function by Grantim in https://github.com/MeshInspector/MeshLib/pull/1495
* Mesh::getAABBTreePoints() and findPointsInBall( const Mesh& mesh, ...) by Fedr in https://github.com/MeshInspector/MeshLib/pull/1496
* ObjectMeshHolder: serialize face colors by Fedr in https://github.com/MeshInspector/MeshLib/pull/1497
* introduce cropped voxels function by Grantim in https://github.com/MeshInspector/MeshLib/pull/1499
* Parallel implementation of getIncidentFaces and getInnerFaces by Fedr in https://github.com/MeshInspector/MeshLib/pull/1500
* Refit of AABBTrees as a faster alternative to full rebuild by Fedr in https://github.com/MeshInspector/MeshLib/pull/1498
* fix combo padding by astrowander in https://github.com/MeshInspector/MeshLib/pull/1502
* An option to skip caches invalidation in setDirtyFlags() by Fedr in https://github.com/MeshInspector/MeshLib/pull/1501


**Full Changelog**: https://github.com/MeshInspector/MeshLib/compare/v2.2.0...v2.2.1

2.2.1

Page 7 of 18

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