- Use visual/collision name property as geometry name for scene graph - Write visual/collision name property to URDF
0.0.36
- Fix validation of JointLimit - Add Dynamics to __init__.py
0.0.35
- Add `force_single_geometry_per_link` feature: similar to `collision_mesh` in urdfpy; will concatenate all meshes in a single link and only create one node in the scene graph. This is the new default for loading the collision scene.
0.0.34
- Fix missing `Collision` exposure in init.py - Add `force_collision_mesh`