Windows build of Qrack were previously bugged on hybrid stabilizer simulation, which has been completely fixed. (The reason was use of C++ `std::swap()` with `std::vector<bool>`, which is strictly a violation of the language standard, though _only_ the Windows compiler is strictly adherent to the explicit standard, as far as I can tell.)
A bug in the `QrackSimulator` constructor has also been fixed; this release now allows non-default constructor Boolean options.
The Qrack binary has changed its convention slightly on the `QRACK_GPU_OFFSET_QB` environment variable: strictly greater-than values for processing element count round _up_ to the next power of 2, now, instead of rounding _down_, and the default value of the environment variable has been correspondingly reduced by 1.