- **Major** - Added: The Logic Database can now have comments in requirements.
- **Major** - Changed: Expansions contents are now configured directly, instead of being calculated from a target.
- Added: Files in the "Previously generated games" folder now includes the name of the games used.
- Added: Custom names for Prime 1 elevators
- Added: Support for Minimal Logic has been added for Metroid Prime and Metroid Prime 3.
- Added: New auto tracker layouts for Metroid Prime 2, with two lines and three lines.
- Changed: Force one specific certificate root when connecting to the server.
- Changed: Custom elevator names across both games now used throughout the entire UI
- Changed: Data Editor now raises an error if two Pickup Nodes share the same index.
- Changed: When changing Echoes Goals, the slider of the number of keys is now hidden when "Collect Keys" goal is not selected.
- Changed: Customizing the item pool causes permalinks to not get as long as before.
- Changed: The Qt theme was changed, as the previous one had serious issues on certain platforms and certain elements.
- Fixed: Items that include ammo are now configurable to provide up to the ammo's capacity.
- Fixed: Certain invalid permalinks are now properly recognized as invalid.
- Fixed: In connections editor, changing a requirement to "And/Or" no longer places ui elements in the wrong place.
- Removed: Metroid Prime 2: Echoes FAQ entry about the weird hint categories, as the issue has been fixed.
- Removed: Menu option to open STB's Echoes item tracker in a new window.
Metroid Prime - Patcher Changes
- Added: New Nothing model.
- Added: Missile Expansions for yourself has a 1 in 1024 of being shiny.
- Fixed: Mine security station softlock so that defeating the purple pirates first doesn't fail to switch the room to the non-cutscene layer.
- Fixed: Qol scan for Ice Ruins West pickup.
- Fixed: Warp-to-start crash.
- Changed: Fewer forced popup alert for multiworld purpose, and popups now lasts 3s instead of 5s.
Cutscene Skips
- Added: Cutscene skip for arboretum gate (competitive+).
- Added: Mine Security Station now longer force switches to Combat Visor.
- Changed: Shorelines Tower cutscene skip is now Minor.
- Changed: Workstation cutscene is now Competitive.
- Changed: Wave panel cutscene in Main Quarry is now Competitive.
- Changed: Elevator leaving cutscenes back are now Major.
Metroid Prime 2: Echoes - Patcher Changes
- Added: Cosmetic option to customize hud color.
- Fixed: Scanning hints now displays the correct, edited categories.
Metroid Prime - Logic Database
- Added: Method of reaching pickup in Root Cave from Arbor Chamber with a Dash (Intermediate and above).
- Added: Knowledge (Beginner) trick to leave Central Dynamo without completing the maze or fighting the drone.
- Added: Additional Lower Mines NSJ logic.
- Added: Movement tricks for logical forced damage in Magmoor Caverns, Phazon Mines, and Impact Crater.
- Added: Tricks for climbing Research Lab Aether NSJ
- Added: Tricks for traversing Magmoor Workstation bombless NSJ
- Added: More detailed boss/combat logic
- Fixed: Shorelines tower item being accessible from Ruins Entryway and not Temple Entryway.
- Fixed: Backwards Lower Mines logic
- Fixed: Ice Ruins West NSJ logic now accounts for adult sheegoth layer
- Fixed: Added missing requirements for releasing the metroid in Research Lab Aether
Metroid Prime 2: Echoes - Logic Database
- Added: Method of climbing halfpipe in Meeting Grounds with Space Jump, Screw Attack, and Standable Terrain (Beginner and above)
- Added: Method of killing Quad MBs using Bombs or Power Bombs and Combat (Beginner)
- Added: Method of killing Quad MBs using Screw Attack (Space Jump) and Knowledge (Beginner)
- Added: Requirement to either kill the Quad MBs or defeat Spider Guardian in order to collect the item in Hall of Combat Mastery in the intended way
- Fixed: A few broken Dark Forgotten Bridge paths have now been fixed.
- Changed: Simplified Meeting Grounds logic slightly, by removing the redundant Top of Halfpipe node
- Changed: Killing Quad MBs now uses a template, as it's a complex set of requirements repeated in three separate rooms
Discord Bot (Caretaker Class Drone)
- Changed: Room images uses two-way arrows if a connection is two-way, instead of two arrows.