- Added an interactive shell. - Releases now include the README.
0.5.0
- Releases now include standalone windows binaries
Changelog All notable changes to this project will be documented in this file.
This format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project (tries to) adhere to [Semantic Versioning](https://semver.org/spec/v2.0.0.html)
0.2.3
Fixed - A bug, where one Metroid needs to be killed when the DNA goal was set to 0.
0.2.2
Fixed - Attribution for item drops
0.2.1
No changes. Release was done, as the 0.2.0 tag was on the wrong branch.
0.2.0
Added - Ammo and health drops as new items. These items act as normal drops from enemies. - Add speed booster upgrades as new items. These items reduce the amount of time needed to speedboost. - Add flashlight and blindfolds as new items. These items brighten up or darken down rooms. - In-game randomizer credits. - In-game randomizer spoiler log.
Changed - How the no-respawned blocks are patched to speed them up.
Fixed - The door in Water Turbine Station being half-transparent when going into the secret tunnel at the top. - Songs in music shuffle being used wrongly. - The intro fanfare being cut off if it's too long. - Progressive suits giving you Gravity Suit instantly when cutscene skips are on. - Fix the Suit effect for the Varia cutscene being wrong on Fusion mode.