Randovania

Latest version: v8.1.1

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0.0.16

Added
- Feature where if you're on the map, and are hovering over a room while in the "place marker"-mode, you'll see the area and room name.

Changed
- If new nest pipes option is on, the rooms containing pipes will have a purple background on the map, to be consistent with other rooms having pipes.
- Patcher to be slightly faster.

Fixed
- "Don't open Missile Doors with Supers" option not working.
- The Distribution Center Right Exterior EMP Door not working properly.

0.0.15

Changed
- The "yams-data.json" to be formatted with more whitespace.

Fixed
- A bug where locked ammo text was showing when you had launchers.
- Permanently locked doors showing up as Power Bomb doors.

0.0.14

Added
- Seperate text when collecting ammo without its launcher.

Changed
- The way that room names get displayed, with there now being a setting to toggle between "Never", "on room entrance" and "always".

0.0.13

Added
- A new hint system. DNA is not numbered anymore in hint texts, and hints that used to say "hunter already started with this dna" are omitted from the hint. Should a hint only consist of such messages, a new joke-like text is shown.
- Rare chance of Skippy having Sabre320's redesign for the hit game Skippy The Bot.
- A progress bar to the floating chozo log orb.
- The A5 activated, A5 Tutorial EMP, A5 Near Zeta EMP, A5 Near Bullet Hell EMP, A5 Near Pipe Hub EMP and A5 Near Right Exterior EMP doors as shuffleable doors for door lock rando.

Changed
- When exporting a seed has crashes, there will be more useful error messages.
- Show different text when collecting ammo but not having a launcher.

Fixed
- A bug where pressing "load from start location", but then cancelling out of the menu, and then dying will warped you to the start location.

0.0.12

Added
- "Open Missile Doors with Super Missiles" as an option.

Fixed
- Misalignment of the "Nothing"-Sprite.

0.0.11

Added
- Option to Skip item fanfares (Skip item cutscenes). This option makes all item pickups instantenous and removes the suit cutscenes on varia/gravity.

Changed
- The skip gameplay cutscenes option to skip the save animation.

Fixed
- The minimap icon of the surprise Gamma in BG3.
- Screw Attack blocks inherting AM2Random behaviour if "Screw Attack Blocks near Teleporter Pipes" option is enabled.
- Septoggs deciding to dissapear on the "Enable Septogg helpers option" after you collected bombs.
- Metroid larva draining checking for whether you collected the items in Gravity chamber and Varia chamber, as opposed to checking whether you collected Gravity/Varia.


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Changelogs for versions 0.0.10 and before have not been properly documented yet.

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