Randovania

Latest version: v8.6.1

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5.0.2

Metroid Dread

- Fixed: Exporting Metroid Dread games on the Linux builds no longer causes an error.
- Added: FAQ entry about Speed Booster/Phantom Cloak/Storm Missile not working.
- Added: FAQ entry about Golzuna and Experiment Z-57 spawn conditions.
- Added: FAQ entry about the Wide Beam door in Dairon - Teleport to Cataris.

5.0.1

- Fixed: The README and front page now lists Metroid Dread as a supported game.

Metroid Dread

- Fixed: The differences tab no longer mentions Kraid and Corpius checkpoints being removed, as that's not a thing.
- Fixed: Missing credits in Randovania itself for SkyTheLucario's new map icons.

5.0.0

- **Major** - Added: Metroid Dread has been added with full single-player support.
- **Major** - Added: An installer is now provided for Windows. With it rdvgame files are associated to open with Randovania, for ease of use. A shortcut for opening just the auto tracker is also provided.
- **Major** - Changed: The UI has been significantly revamped, with each game having their own section and an easy to use selector.
- Changed: The multi-pickup placement, using the new weighting, is now the default mode. The old behavior has been removed.
- Changed: Error messages when a permalink is incompatible have been improved with more details.
- Changed: The Customize Preset dialog now creates each tab as you click then. This means the dialog is now faster to first open, but there's a short delay when opening certain tabs.
- Changed: Progressive items now have their proper count as the simplified shuffled option.
- Fixed: Hints can now once again be placed during generation.
- Fixed: Exceptions when exporting a game now use the improved error dialog.
- Fixed: Gracefully handle unsupported old versions of the preferences file.
- Fixed: Excluding all copies of a progressive item, or the non-progressive equivalent, no longer hides them from the editor.
- Fixed: Changing the selected backend while it's being used should no longer cause issues.
- Fixed: Unexpected exceptions during generation now properly display an error message.
- Fixed: Trick usage in preset summary now ignores tricks that are hidden from the UI.
- Fixed: /database-inspect command no longer shows EventPickup nodes.
- Fixed: Data Editor is now correctly named Data Editor instead of Data Visualizer.

Cave Story

- The hints fix affects Cave Story.

Metroid Prime

- **Major** - Added: Enemy Attribute Rando. Enemy stat values such as speed and scale can be randomized within a range you specify.

Metroid Prime 2: Echoes

- The hints fix affects Metroid Prime 2: Echoes.

4.5.1

- Fixed: The History and Audit Log are now properly updated when joining a game session.
- Fixed: Your connection state is properly updated when joining a game session.

4.5.0

- Added: Preferences are now saved separately for each version. This means newer Randovania versions don't break the preferences of older versions.
- Added: Exporting presets now fills in default file name.
- Added: Logging messages when receiving events from the server.
- Changed: Internal changes to server for hopefully less expired sessions.
- Fixed: The discord bot no longer includes the lock nodes.

Cave Story

- Nothing.

Patcher Changes

- Nothing.

Logic Database

- Nothing.

Metroid Prime

- **Major** - Added: Door lock rando. Door locks can now be randomized, with many options to fine-tune your experience. This feature is incompatible with multiworld.
- **Major** - Added: Option to show icons on the map for each uncollected item in the game under "Customize Cosmetic Options..."

Patcher Changes

- Fixed: Exporting with `QoL Cosmetic` disabled
- Fixed: Zoid's deadname appearing in credits
- Changed: Patches now consume fewer layers on average

Logic Database

- Fixed: Phazon Mining Tunnel now accounts only for Bombs when coming from Fungal Hall B
- Fixed: The Central Dynamo drone event is now accounted for to go through Dynamo Access
- Added: Beginner Wall Boost to lock onto the spider track in Metroid Quarantine A
- Added: Advancing through rooms containing Trooper Pirates now requires either the proper beam(s), basic defensive capabilities (varies slightly by room), or Combat (Intermediate) where appropriate
- Added: Advancing through rooms containing Scatter Bombus now requires Morph Ball, Wave Beam, Movement tricks, or basic defensive capabilities

Metroid Prime 2: Echoes

- Nothing.

Patcher Changes

- Nothing.

Logic Database

- Nothing.

4.4.2

- Fixed: Generating multiworld games where one Prime 1 player has item in every room while another Prime 1 player doesn't now works properly.
- Fixed: It's no longer possible to configure more than 99 shuffled copies of a major item, as that causes errors.
- Fixed: Using a trick to break a door lock is now properly displayed in the UI.
- Fixed: The description for expansions now mention they can be logical with multi-pickup placement.
- Fixed: The change log tab no longer causes the window to have absurd sizes on macOS.
- Removed: The broken option for enabling required mains for Metroid Prime 1. It was non-functional and incorrectly displayed.

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