Randovania

Latest version: v8.6.1

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0.0.20

Changed
- The Thoth doors to appear in front of the bridge.

0.0.19

Fixed
- Water turbines appearing even though you alredy crossed through them.

0.0.18

Fixed
- Door bugs when replacing the original water turbine in A2.

0.0.17

Added
- The Hydro Station Water Turbine as a shuffleable door.

Changed
- A *slightly* cleaner error message will appear if your input game wasn't 1.5.5
- Missiles to not despawn once out of the screen.
- When leaving the item after Arachnus, and then coming back to it, the item will now always get spawned in the middle of the room, rather than the place that Arachnus died at.

Fixed
- Being able to get permalocked in a boss room if you're repeatedly exiting and entering it.
- Doors locking when fighting Serris.
- Suit cutscenes playing while you're fighting Metroids.
- The wrong font being used in the map menu.

0.0.16

Added
- Feature where if you're on the map, and are hovering over a room while in the "place marker"-mode, you'll see the area and room name.

Changed
- If new nest pipes option is on, the rooms containing pipes will have a purple background on the map, to be consistent with other rooms having pipes.
- Patcher to be slightly faster.

Fixed
- "Don't open Missile Doors with Supers" option not working.
- The Distribution Center Right Exterior EMP Door not working properly.

0.0.15

Changed
- The "yams-data.json" to be formatted with more whitespace.

Fixed
- A bug where locked ammo text was showing when you had launchers.
- Permanently locked doors showing up as Power Bomb doors.

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