Randovania

Latest version: v8.1.1

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0.14.0

- **Major**: Added support for randomizing elevators.
- Fixed spin boxes for item quantities changing while user scrolled the window.
It is now needed to click on them before using the mouse wheel to change their values.
- Fixed some texts being truncated in the Layout Generation window.
- Fixed generation failing when adding multiple of some items.
- Added links to where to find the Menu Mod.
- Changed the order of some fields in the Seed Log.

0.13.2

- Fixed logic missing Amber Translator being required to pass by Path of Eyes.

0.13.1

- Fixed logic errors due to inability to reload Main Reactor after defeating Dark Samus 1.
- Added prefix when loading resources based on type, improving logs and Data Visualizer.

0.13.0

- Added new logic: "Minimal Validation". This logic only checks if Dark Visor, Light Suit and Screw Attack won't lock each other.
- Added option to include the Claris' Menu Mod to the ISO.
- Added option to control how many of each item is added to the game.

0.12.0

- Improved GUI usability
- Fixed Workers Path not requiring Cobalt Translator to enter

0.11.0

- Randovania should no longe create invalid ISOs when the game files are bigger than the maximum ISO size: an error is properly reported in that case.
- When exporting a Metroid Prime 2: Echoes ISO if the maximum size is reached there's is now an automatic attempt to fix the issue by running Claris' "Disable Echoes Attract Videos" tool from the Menu Mod.
- The layout log is automatically added to the game's files when randomizing.
- Simplified ISO patching: by default, Randovania now asks for an input ISO and an output path and does everything else automatically.

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