- Added: Game Details now contains a tab describing all door locks, when Door Lock rando is enabled.
- Changed: Certain spoiler tabs in Game Details now only show up when relevant, such as Elevators spoiler only when elevators are shuffled.
- Changed: Generation Order in Game Details is now hidden when there's incompatible settings, such as Door Lock rando.
- Changed: A nicer error message is now given when generating with a preset with configuration errors, such as no starting locations.
- Changed: A nicer error message is now given when an error occurs when loading a game layout file.
- Fixed: Customizing an included preset should properly place the resulting preset nested to that preset.
- Fixed: Customizing a preset should no longer reset where it's been placed at.
- Fixed: Generated games now keep track of extra starting pickups instead of starting items, fixing some cases you'd start with the middle of a progressive chain.
- Fixed: Changing trick filters in the Data Visualizer no longer resets the selected connection.
- Fixed: Using trick filters in the Data Visualizer no longer unnecessarily expands templates or remove comments.
- Fixed: Using trick filters in the Data Visualizer now properly removes extra requirements when tricks are removed.
- Fixed: Hiding the pickup collection message now correctly works for other player's pickups in a multiworld.
Metroid Prime
Patcher Changes
- Fixed: Several soft-locks and janky cutscenes when shuffling the Essence elevator
- Fixed: Research Lab Aether wall not breaking when approached from behind (QoL Game Breaking)
- Fixed: Watery Hall lore scan being replaced with QoL Scan Point text
- Fixed: Escape sequence counting up instead of down
- Fixed: Small Samus spawning in ship instead of on top
- Added: Ridley shorelines, biotech research 2, and exterior docking hangar actors now scale with boss size
Logic Database
Tallon Overworld
- Fixed: Landing Site - PAL SJF is now only logical if Dock Rando is disabled
- Added: Life Grove - Alternate method to skip Bombs and SJ (Scan Dash Expert) to reach item *Found by Vertigo*
- Added: Life Grove - Trick to skip wallboosts when also skipping SJ and Bombs *Found by Vertigo*
Chozo Ruins
- Changed: Main Plaza - Lowered Half-Pipe roll-in to Expert ([See Video](https://youtu.be/ne8ap0xa_UE))
- Changed: Ruined Shrine - Wave door to half-pipe item is now L-Jump instead of R-Jump
- Added: Hive Totem - Fight Skip Intermediate Combat Dash
- Added: Hive Totem - Fight Skip "TAS Walk" Advanced Movement+Knowledge
- Added: Crossway Access West - Advanced Standable Terrain (Skips Morph) *Found by toasterparty*
Magmoor Caverns
- Fixed: Twin Fires Tunnel - Combat dash is now only logical if Dock Rando is disabled
- Added: Monitor Station - NSJ Heat Run Expert *Found by JustinDM*
- Added: Twin Fires Tunnel - NSJ Bunny Hop Expert Movement *Found by JustinDM*
Phendrana Drifts
- Changed: Quarantine Cave - More detailed Thardus Fight requirements (e.g. Plasma Beam, PBs, Boost)
- Changed: Labs - More detailed combat requirements
- Added: Chozo Ice Temple - Expert NSJ Bombless Climb *Found by MeriKatt*
- Added: Quarantine Cave - Thardus Skip Hypermode Slope Jump *Found by JustinDM*
- Added: Quarantine Cave - Expert R-Jumps to skip grapple *Found by toasterparty*
- Added: Control Tower - SJ/DBJ/BSJ/Wallboost tricks(s) to skip fight both ways
- Added: Transport to Magmoor Caverns South - Alternate NSJ Spider Skip BSJ Advanced *Found by Cyberpod*
Phazon Mines
- Fixed: Mine Security Station - Starting Room/Elevator doesn't account for doors locking
- Fixed: Mine Security Station - Entering from Storage Depot A doesn't check for lowered barrier
- Fixed: Metroid Quarantine A - Wallboost doesn't require Spider Ball
- Added: Main Quarry - Intermediate Wallboost to skip Bombs for item
- Added: Main Quarry - Intermediate Knowledge+Movement to skip Bombs for item *Found by toasterparty*
- Added: Metroid Quarantine A - Advanced Dashes to skip PBs
- Added: Metroid Quarantine A - Alternate R-Jump from item to door
- Added: Metroid Quarantine A - NSJ Expert Dashes from item to door
- Added: Fungal Hall Access - NSJ Advanced BSJs *Found by JustinDM*
Metroid Prime 2: Echoes
- Added: Updated A-Kul's scan with the 2022 Echoes Randomizer tournament winner.
- Added: When the experimental patcher is enabled, Dynamo Chamber and Trooper Security Station now start in post-layer change state.
Metroid Dread
- **Major** - Added: Door Lock randomizer has been added. In this mode, the weapons needed to open doors in the game are also changed, with full support of our logic database.
- Added: A new cosmetic option for adding an in-game death counter to the HUD.
- Added: Exporting with a custom path now checks for conflicts with the input path.
- Fixed: Ryujinx no longer hangs when stopping emulation.