Randovania

Latest version: v8.6.1

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0.13.1

- Fixed logic errors due to inability to reload Main Reactor after defeating Dark Samus 1.
- Added prefix when loading resources based on type, improving logs and Data Visualizer.

0.13.0

- Added new logic: "Minimal Validation". This logic only checks if Dark Visor, Light Suit and Screw Attack won't lock each other.
- Added option to include the Claris' Menu Mod to the ISO.
- Added option to control how many of each item is added to the game.

0.12.0

- Improved GUI usability
- Fixed Workers Path not requiring Cobalt Translator to enter

0.11.0

- Randovania should no longe create invalid ISOs when the game files are bigger than the maximum ISO size: an error is properly reported in that case.
- When exporting a Metroid Prime 2: Echoes ISO if the maximum size is reached there's is now an automatic attempt to fix the issue by running Claris' "Disable Echoes Attract Videos" tool from the Menu Mod.
- The layout log is automatically added to the game's files when randomizing.
- Simplified ISO patching: by default, Randovania now asks for an input ISO and an output path and does everything else automatically.

0.10.0

- This release includes the capability to generate layouts from scratch and these to the game, skipping the entire searching step!

0.9.2

- Added: After killing Bomb Guardian, collecting the pickup from Agon Energy Controller is necessary to unlock the Agon Temple door to Temple Access.
- Added a version check. Once a day, the application will check GitHub if there's a new version.
- Preview feature: option to create item layouts, instead of searching for seeds. This is much more CPU friendly and faster than searching for seeds, but is currently experimental: generation is prone to errors and items concentrated in early locations. To use, open with randovania.exe gui --preview from a terminal. Even though there are many configuration options, only the Item Loss makes any difference.

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