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* Removed `openfl.gl` typedefs (use `lime.graphics.opengl`)
* Removed TypedArray typedefs (use types from `lime.utils.*`)
* Added (beta) custom shader support for most basic `DisplayObject` types
* Added (beta) `TileArray` API for `Tilemap` rendering
* Added support for OpenGL hardware `colorTransform`
* Added initial support for JS/HScript frame scripts with SWF content
* Added initial sound exporting to SWF content bundles
* Added blend mode support for canvas, Cairo, and improved GL support
* Added support for skipping rendering if the stage has not changed
* Added support for `Tilemap` OpenGL `colorTransform` and custom shaders
* Made `openfl.utils.ByteArray` use Lime `System.endianness` by default
* Changed the output directory to not include the build type by default
* Improved the quality of `MovieClip` animation rendering
* Improved SWF content to support `visible`, `blendMode` and `cacheAsBitmap`
* Improved documentation to be in Markdown format instead of HTML
* Improved SWF font name matching if font name has no spaces
* Improved support for SWF custom base classes
* Improved support for WebAssembly builds
* Fixed support for `cacheAsBitmap` on HTML5 -Ddom rendering
* Fixed use of `bitmapData.draw` on high-DPI HTML5 -Ddom rendering
* Fixed an issue with some kinds of UTF8 text input
* Fixed sorting of event listeners to preserve order if priority is equal
* Fixed rendering of `SimpleButton` on HTML5 -Ddom mode
* Fixed use of insecure WebSocket protocol on https:// sites
* Fixed unknown file extension in generated SWF content with some servers
* Fixed rendering of `stage3D.x`/`stage3D.y` when using a scissor
* Fixed caret not rendering on Cairo when `textField.text` is empty
* Fixed rendering issue on Chrome when resizing canvas in -Ddom mode
* Fixed compilation in JavaScript -Dmodular builds