* Fixed behavior of fillRect without alpha on non-transparent bitmapData * Fixed behavior of getColorBoundsRect on non-transparent bitmapData * Fixed red/blue color regression in some instances * Fixed transforms when using bitmapData.draw * Fixed support for Lime window scale (used on Mac retina) * Fixed a crash in Cairo rendering for near-zero dimensions * Fixed a null rect issue in OpenGL graphics drawTiles * Fixed access to System.totalMemory on HTML5 * Fixed reference for default Noto Android font * Minor fixes for better scrollRect support
3.3.9
------------------
* Preliminary support for custom DisplayObject shaders and filters on GL * Added support for netStream.close on HTML5 * Fixed an issue where URLLoader would fail when there is no return data * Fixed an issue using bitmapData.fillRect and an invisible fill color * Fixed an issue with invisible images appearing on hit testing * Fixed native URLLoader requests to follow HTTP redirects * Fixed an issue with remote Loader requests on native
3.3.8
------------------
* Updated for new Lime Joystick support * Updated to allow SWFLite frame-rate independent MovieClips * Added MovieClip addFrameScript * Improved the behavior of SimpleButton * Improved the behavior of getObjectsUnderPoint
3.3.7
------------------
* Added support for object.FirstChild.SecondChild dynamic reference * Added FullScreenEvent for when the fullscreen status changes * Added minor tweaks to support Apple tvOS * Removed JoystickEvent (still available on legacy) * Improved the behavior of colorTransform concat * Improved openfl.utils.Object for better compatibility * Fixed a regression in reading values for graphics.lineBitmapStyle * Fixed displayObject mouseX/mouseY values when object not on stage * Fixed an edge case with bitmapData.getColorBoundsRect for 0 alpha * Fixed the position offset in graphics drawTiles on HTML5
3.3.6
------------------
* Updated for Lime 2.6.5 changes * Changed gradient style to use Array<Int> for ratio, not Float * Improved quality of joint style for closed paths * Fixed use of deprecated Assets.load syntax (without using futures)
3.3.5
------------------
* Improved support for native URLLoader binary data * Improved support for native URLLoader GET/POST * Improved hit testing against certain invisible shapes * Added a "resolve" method to MovieClip to improve dynamic use * Fixed some issues with improper positioning of Graphics * Reduced "unreachable code" warnings in Firefox * Fixed alpha blending on iOS