Openfl

Latest version: v1.6

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3.4.0

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* Fixed behavior of fillRect without alpha on non-transparent bitmapData
* Fixed behavior of getColorBoundsRect on non-transparent bitmapData
* Fixed red/blue color regression in some instances
* Fixed transforms when using bitmapData.draw
* Fixed support for Lime window scale (used on Mac retina)
* Fixed a crash in Cairo rendering for near-zero dimensions
* Fixed a null rect issue in OpenGL graphics drawTiles
* Fixed access to System.totalMemory on HTML5
* Fixed reference for default Noto Android font
* Minor fixes for better scrollRect support

3.3.9

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* Preliminary support for custom DisplayObject shaders and filters on GL
* Added support for netStream.close on HTML5
* Fixed an issue where URLLoader would fail when there is no return data
* Fixed an issue using bitmapData.fillRect and an invisible fill color
* Fixed an issue with invisible images appearing on hit testing
* Fixed native URLLoader requests to follow HTTP redirects
* Fixed an issue with remote Loader requests on native

3.3.8

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* Updated for new Lime Joystick support
* Updated to allow SWFLite frame-rate independent MovieClips
* Added MovieClip addFrameScript
* Improved the behavior of SimpleButton
* Improved the behavior of getObjectsUnderPoint

3.3.7

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* Added support for object.FirstChild.SecondChild dynamic reference
* Added FullScreenEvent for when the fullscreen status changes
* Added minor tweaks to support Apple tvOS
* Removed JoystickEvent (still available on legacy)
* Improved the behavior of colorTransform concat
* Improved openfl.utils.Object for better compatibility
* Fixed a regression in reading values for graphics.lineBitmapStyle
* Fixed displayObject mouseX/mouseY values when object not on stage
* Fixed an edge case with bitmapData.getColorBoundsRect for 0 alpha
* Fixed the position offset in graphics drawTiles on HTML5

3.3.6

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* Updated for Lime 2.6.5 changes
* Changed gradient style to use Array<Int> for ratio, not Float
* Improved quality of joint style for closed paths
* Fixed use of deprecated Assets.load syntax (without using futures)

3.3.5

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* Improved support for native URLLoader binary data
* Improved support for native URLLoader GET/POST
* Improved hit testing against certain invisible shapes
* Added a "resolve" method to MovieClip to improve dynamic use
* Fixed some issues with improper positioning of Graphics
* Reduced "unreachable code" warnings in Firefox
* Fixed alpha blending on iOS

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