Openfl

Latest version: v1.6

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1.1.3

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Native

* Fixed Stage.quality setting
* Add a cap to Android framerate to <= 60 FPS for better performance
* Add hook for GL readPixels
* Fix file boundaries when streaming sound on Android

1.1.2

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Native

* Made improvements to typed arrays
* Added DisplayObjectContainer.removeChildren
* Fixed _sans for OS X Mavericks and iOS 7
* Improved handling of unsupported filters

1.1.1

=====

Native

* Updated OpenAL for Android
* Fixed OpenAL audio looping
* Added ARMv7 binaries for Android by default

HTML5

* Added Matrix3D.copyFrom
* Added GL.getExtension
* Fixed openfl.Assets embedded assets
* Minor fixes

1.1.0

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General

* Added a new "asset library" system
* Added Assets isLocal, exists, getPath
* Added Assets loadBitmapData, loadFont, loadSound
* Added Assets loadText, loadBytes
* Added Assets.cache.enabled
* Starting caching fonts and sounds in addition to BitmapData
* Added Tilesheet getTileCenter, getTileRect, getTileUVs
* Improved the "openfl rebuild" command
* Made it easier to override default OpenFL backends
* Added support for middle and right mouse events

Native

* Moved to SDL2 and OpenAL on Windows, Mac and Linux
* Moved to OpenAL on Android
* Created a new Android extension system
* Added 64-bit Neko support
* Added additional iOS icon sizes
* Added JNI.createInterface
* Fixed --no-traces on Android
* Fixed NMEFont, renamed to AbstractFont
* Fixed ByteArray.readUTFBytes on Neko
* Made the Android permissions dynamic
* Added a non-op SharedObject.close for compatibility
* Fixed support of dead-code elimination
* Fixes for SoundChannel
* Improved flash.net.Socket
* Fixed target/relatedObject for MOUSE_OVER events
* Added flash.events.UncaughtErrorEvents

HTML5

* Added Point.setTo
* Added "target" support in Lib.getURL
* Fixed `<assets path="" embed="true" />`
* Fixed getObjectUnderPoint when using scaled bitmaps
* Fixed SoundChannel Event.SOUND_COMPLETE

Flash

* Moved to a standard trace(), removed override

1.0.8

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Native

* Improved the behavior of Stage.frameRate for consistency
* Implemented many openfl.utils.JNI improvements
* Improved handling of the iOS status bar

1.0.7

-----

Native

* Added flash.net.Socket and flash.net.XMLSocket
* Improved relative path handling on Windows and Linux

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