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* Deprecated `DOMSprite`, `OpenGLView` and `TileArray`
* Updated to Lime 6.3.*
* Added `DisplayObjectShader`, `GraphicsShader`, `BitmapFilterShader`
* Added `graphics.drawQuads` and `graphics.beginShaderFill`
* Added `DOMElement`, `GraphicsQuadPath` and `GraphicsShaderPath`
* Added `displayObject.shader` and `displayObject.invalidate()`
* Added support for inheritance within `Shader` classes
* Added initial support for `displayObject.cacheAsBitmapMatrix`
* Added missing "NetStream.Seek.Complete" event in `NetStream`
* (Beta) Added `RenderEvent` for custom `DisplayObject` rendering
* Improved the behavior of `PerspectiveProjection` to be more accurate
* Improved `graphics.drawTriangles` to support running in OpenGL
* Improved `cacheAsBitmap` to support OpenGL render-to-texture
* Improved filters to support OpenGL shader-based filters
* Improved `Shader` to support uploading of custom attributes
* Improved `Shader` to support enabling or constant values
* Improved the behavior of `buttonMode` on `MovieClip` objects
* Improved the performance of `openfl.Vector` on native targets
* Improved `Shader` to generate strictly-typed fields
* Improved `Graphics` to upscale only (to prevent reallocation)
* Improved updating of object transform information internally
* Improved behavior of window focus on desktop targets
* Improved the behavior of numpad `ENTER` to be more consistent
* Improved the playback of nested `MovieClip` animations
* Improved the performance of `displayObject.getBounds`
* Improved the handling of inputs to `beginGradientFill`
* Improved support for `byteArray.readObject` and `writeObject`
* Fixed the return type of `BitmapData.fromBytes` on JS
* Fixed missing `password` field in SWF-based `TextField` objects
* Fixed some minor issues in `colorTransform.concat`
* Fixed some incorrect values in `TextField` `scrollV`/`scrollH`
* Fixed use of current `defaultTextFormat` when using `setTextFormat`
* Fixed the behavior of `restrict`/`maxChars` to affect user input only
* Fixed use of `context.resetTransform` for certain browsers
* Fixed support for use of `matrix` and `clipRect` in `bitmapData.draw`
* Fixed some issues in mask support in the OpenGL and Canvas renderers
* Fixed a minor issue in `DisplayObject` event bubbling
* Fixed initialization of socket flags if a socket is lost on IPv6
* Fixed setting `colorTransform` in some `MovieClip` animations
* Fixed some discrepancies in the externs for the OpenFL API
* Fixed an additional render that occurred on some `drawTriangles` calls
* Fixed performance regression in `Tilemap`
* Fixed initialization of some AGAL register values
* Fixed ignoring of up/down key events in single-line `TextField` objects
* Fixed the value of `textWidth`/`textHeight` when not type `INPUT`
* Fixed use of `cacheAsBitmap` on `TextField` objects
* Fixed support for transparent backend in OpenFL preloader class
* Fixed possible errors in HTML parser on text with invalid HTML
* Fixed incorrect bounds when rendering `SimpleButton` on canvas
* Fixed JPEG2 and JPEG3 tag parsing in older SWF versions
* Fixed support for `graphics.drawRect` with negative coordinates
* Fixed an issue where EOF on sockets could close the socket prematurely
* Fixed concatenation of two empty `openfl.Vector` objects