Openfl

Latest version: v1.6

Safety actively analyzes 688896 Python packages for vulnerabilities to keep your Python projects secure.

Scan your dependencies

Page 19 of 29

3.2.1

------------------

* Updated OpenGLView.isSupported to report false in single canvas mode
* Fixed a memory leak when using _sans, _serif and _typewriter fonts
* Fixed possible black texture issue on some platforms
* Fixed regression in bitmapData.draw

3.2.0

------------------

* Moved BitmapData to premultiplied BGRA instead of unmultiplied RGBA
* Drastically improved performance of bitmapData.draw
* Reverted scrollRect/transform change from 3.1.2
* Improved support for both local/remote assets in Loader/URLLoader

3.1.4

------------------

* Updated for Lime 2.5 support
* Changed bitmapData.draw to use Cairo/canvas instead of GL.readPixels
* Improved support for GameInput APIs
* Fixed some regressions in world matrix transform calculation
* Made minor improvements to Cairo text leading
* Fixed an issue with repeated bitmapData.draw calls using a matrix
* Fixed a bug that could occur when using <library preload="true" />

3.1.3

------------------

* Added support for bitmapData.scroll
* Updated to support newer openfl-samples
* Updated to include a default project icon
* Fixed a regression in bitmapData.draw
* Improved Assets.load* to share one background thread (legacy)

3.1.2

------------------

* Improved Assets.load* to be asynchronous on native platforms
* Improved URLLoader to be asynchronous on native platforms
* Improved Loader to be asynchronous on native platforms
* Improved scrollRect support in canvas and GL renderers
* Fixed TextField bounds calculations in the Cairo renderer
* Fixed over-multiplication of text in the Cairo renderer
* Improved Loader to not be picky about file extensions (legacy)
* Fixed support for hxscout (legacy)

3.1.1

------------------

* Improved the behavior of EventDispatcher
* Changed relevant TextFormat values to be Int, not Float
* Improved support for TextField leading values
* Improved multi-touch support on desktop targets
* Improved support for using NEAREST filter mode in Stage3D
* Fixed rendering when TextField autoSize increases the width
* Fixed some issues that occurred with too-large alpha values
* Fixed support for sound.length on native targets
* Fixed support for keyboardEvent.keyLocation

Page 19 of 29

© 2024 Safety CLI Cybersecurity Inc. All Rights Reserved.