Openfl

Latest version: v1.6

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3.1.0

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* Enabled Cairo graphics in GL mode by default
* Added initial hooks for Haxe telemetry (hxscout)
* Fixed bug in image premultiplication
* Fixed black textures when mixing Cairo with OpenGL
* Fixed crash in HTML5 when using sparse graphics

3.0.8

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* Guard hybrid Cairo + GL behavior behind if cairo_graphics for now

3.0.7

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* Added hybrid Cairo + GL renderer support for native
* Switched to use canvas graphics when targeting WebGL/HTML5
* Many improvements to the Cairo renderer, improved canvas rendering
* Improved GL blend mode support
* Improved support for scrollRect
* Added stage focus in and out events
* Added an initial implementation of the GameInput API
* Improved the behavior of event.target
* Improved add/remove event listener behavior when dispatching
* Improved bounds check for bezier curves
* Improved the behavior of mouse event buttonDown
* Initial re-implementation of URLLoader for native
* Added handling for Lime application.frameRate
* Fixed SystemPath (legacy)

3.0.6

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* Fix regression in event dispatch behavior

3.0.5

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* Improved formatting for thrown errors on HTML5
* Separated the behavior of event preventDefault from stopPropagation
* Fixed the event dispatch order for DisplayObjectContainer
* Fixed support for -Dhybrid using latest Lime release

3.0.4

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* Improved accuracy of HTML5 canvas Graphics renderer
* Added support for window hardware=false
* Added initial Cairo renderer support
* Made big improvements to HTML5 canvas TextField input
* Added MouseEvent.MOUSE_LEAVE event support
* Improved HTML5 canvas linear gradient support
* Improved Stage3D texture uploads
* Implemented BitmapData.getColorBoundsRect
* Improved checks for invalid BitmapData in Assets
* Improved beginBitmapFill for GL Graphics
* Improved pixel snapping support for GL rendering
* Improved cleanup of native sound channels
* Improved compatibility between Stage3D and internal GL rendering
* Fixed HTML5 canvas scrollRect
* Fixed handling of embedded fonts in some cases
* Fixed some issues with bounds calculations
* Fixed support for initial SoundTransform volume on native
* Improved non-blocking HTTPS support (legacy)

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