------------------
* Added hybrid Cairo + GL renderer support for native
* Switched to use canvas graphics when targeting WebGL/HTML5
* Many improvements to the Cairo renderer, improved canvas rendering
* Improved GL blend mode support
* Improved support for scrollRect
* Added stage focus in and out events
* Added an initial implementation of the GameInput API
* Improved the behavior of event.target
* Improved add/remove event listener behavior when dispatching
* Improved bounds check for bezier curves
* Improved the behavior of mouse event buttonDown
* Initial re-implementation of URLLoader for native
* Added handling for Lime application.frameRate
* Fixed SystemPath (legacy)