Openfl

Latest version: v1.6

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1.0.6

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General

* Improved handling of SWF assets
* Improved API documentation
* Forwarding defines when using "openfl rebuild"
* Improved the FPS counter

Native

* Fixed support for Mac64 NDLL type

1.0.5

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General

* Added support for overriding target backends

Native

* Added Point.setTo
* Added Rectangle copyFrom, toString
* Added Matrix copyFrom, copyRowTo, copyRowFrom
* Added Matrix copyColumnTo, copyColumnFrom, setTo, toString
* Fixed a rare issue in the static initialization order
* Fixed displayObjectContainer.contains
* Improved bitmapData.dispose

HTML5

* Improved Lib.getURL
* Fixed loaderInfo.parameters
* Added flash.external.ExternalInterface
* Improved handling of touch and mouse events

1.0.4

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General

* Fixed handling of UInt type

Native

* Added improvements to gamepad support
* Fixed keyboard for Android 2.3

HTML5

* Improve mouse and touch event coordinates
* Fix DisplayObjectContainer .visible handling
* Improvements to DisplayObjectContainer behavior
* Improved Graphics.drawRoundRect
* Improved focus and keyboard event handling
* Minor Graphics path fix
* Other minor fixes

1.0.3

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General

* Improved the "openfl setup" command

Native

* Added improvements for OUYA

HTML5

* Update x/y values when setting transform matrices
* Fixed recovery from a width and height of zero

1.0.2

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General

* Fixed handling of inline macros

Native

* Fixed default ALT+ENTER behavior on Windows and Linux
* Added joystick support for Android

HTML5

* Added ByteArray.toString

1.0.1

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General

* Minor code completion fixes

HTML5

* Improved handling of applicationDomain

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